Silk.NET
Qml.Net
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Silk.NET | Qml.Net | |
---|---|---|
35 | 10 | |
3,663 | 1,362 | |
4.0% | 0.7% | |
5.2 | 0.0 | |
4 days ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Silk.NET
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Is there a real time graphics llibrary in c#
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
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Math Game Project
Here is an example of using "releases" in GitHub: https://github.com/dotnet/Silk.NET/releases. Most repositories use releases and releases seem like they wpuld be appropriate for your repository too.
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Is there a way to display 3D models on a page?
I've been looking at this. Is this similar to the UrhoSharp project you talk about? https://github.com/dotnet/Silk.NET
- [WinUI] High level 2D rendering library
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SDL2 + OpenGL in C#?
Have you looked at Silk.NET before?
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Using .NET with low level rendering code?
Take a look at https://github.com/dotnet/Silk.NET . You should be able to use your existing rendering context with it. So you could use something like imgui (They have bindings for that) to render your UI. Or if you just start writing your rendering code, you could consider writing the whole rendering engine with it. I used it in the past for a game engine and performance is no problem for most of the usecases.
- Anybody using System.Numerics for 3D graphic applications?
- Cross-platform audio playback
- C# Game engine - suggestions
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Why is every graphics API C# wrapper I find deprecated?
If you want something more ".NET like", check out Silk.NET instead. It's also community maintained and in the .NET Foundation, but does name remappings, friendly API overloads, and other things that make it feel more ".NET like": https://github.com/dotnet/Silk.NET
Qml.Net
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Developing C# GUI Apps on Ubuntu
Or QML.Net
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Writing a GUI app on Linux, for Linux
QML.Net seems to be the best of the bunch for this right now.
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UI Wrapper for commands?
It looks like there are actually qml bindings for mono but not sure how active they are developed...still probably the closest you get if you want to stuck with .net
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Writing UI touch screen applications on Raspberry/Linux with C#?
You might try QML.Net. That's a Qt library for C#, which (in theory) should play nice with LXDE in Raspbian. In theory. YMMV.
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QT and C#?
BLUF: Does anyone have some experience with qmlnet?
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GUI with C# on a Pi4
Instead, write your project as if you're targeting Linux. If you need a GUI, use QML.Net. It's a C# binding for QT. To access USB, try LibUsbDotNet.
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Migration from WinForms: Recommended Microsoft-supported destination?
Since you're specifically looking for a replacement for a desktop UI framework, I would look into QML.Net. It works across Windows and Linux (and even MacOS X) by using the Qt framework under the hood.
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GUI in C# while using Linux (.NET Core)
And there's Qml.Net if qml/qt is more what you want.
- Best cross-platform desktop UI framework?
What are some alternatives?
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
Veldrid - A low-level, portable graphics library for .NET.
QtSharp - Mono/.NET bindings for Qt
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
SharpDX
Modern UI for WPF - MUI - Modern UI for WPF
Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.
ObjectListView - git clone of https://objectlistview.svn.sourceforge.net/svnroot/objectlistview/cs/trunk
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
AdonisUI - Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals