ShaderGraph-Parallax-Mapping-Node-with-Channel-Select VS UnitySmoothPixelFiltering

Compare ShaderGraph-Parallax-Mapping-Node-with-Channel-Select vs UnitySmoothPixelFiltering and see what are their differences.

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from. (by Invertex)
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select UnitySmoothPixelFiltering
1 5
2 73
- -
0.0 0.0
over 2 years ago about 1 year ago
HLSL ShaderLab
The Unlicense MIT License
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

Posts with mentions or reviews of ShaderGraph-Parallax-Mapping-Node-with-Channel-Select. We have used some of these posts to build our list of alternatives and similar projects.

UnitySmoothPixelFiltering

Posts with mentions or reviews of UnitySmoothPixelFiltering. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ShaderGraph-Parallax-Mapping-Node-with-Channel-Select and UnitySmoothPixelFiltering you can also consider the following projects:

Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

shadows

Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.

Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊

LANTICE - A Unity game based on Scanner Sombre and LIDAR (Garry's Mod)

URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)

SpriteSheetRenderer - Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.