ShaderConductor VS reshade

Compare ShaderConductor vs reshade and see what are their differences.

ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages (by microsoft)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
ShaderConductor reshade
2 784
1,711 3,774
1.5% -
0.0 9.7
over 1 year ago 3 days ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderConductor

Posts with mentions or reviews of ShaderConductor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

reshade

Posts with mentions or reviews of reshade. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-07.

What are some alternatives?

When comparing ShaderConductor and reshade you can also consider the following projects:

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

crt-royale-reshade - A port of crt-royale from libretro to ReShade

shaderc-rs - Rust bindings for the shaderc library.

Reshade-Unlocked - A generic post-processing injector for games and video software.

NFSC_CustomVT - A decompiled and enhanced Visual Treatment and screen effects shader for NFS Carbon.

ffxiv-material-ui - Material UI mod for FFXIV

crosscore_dev - crosscore is a portable C++ library for graphics programming

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

spirv_cross - Safe Rust wrapper around SPIRV-Cross

FFXIVQuickLauncher - Custom launcher for FFXIV

black_hole_shader - This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.

dxvk-async