Serially VS Unity-SerializableDictionary

Compare Serially vs Unity-SerializableDictionary and see what are their differences.

Serially

Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields. (by CareBoo)

Unity-SerializableDictionary

Serializable dictionary class for Unity (by azixMcAze)
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Serially Unity-SerializableDictionary
1 4
35 643
- -
3.4 0.0
3 months ago almost 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Serially

Posts with mentions or reviews of Serially. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.

Unity-SerializableDictionary

Posts with mentions or reviews of Unity-SerializableDictionary. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-27.

What are some alternatives?

When comparing Serially and Unity-SerializableDictionary you can also consider the following projects:

NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

NaughtyAttributes - Attribute Extensions for Unity

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

UnityNativeScripting - Unity Scripting in C++

Save-System-for-Unity - Save System for Unity with AOT (IL2CPP) and assets references support.

Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.