Serially VS NaughtyAttributes

Compare Serially vs NaughtyAttributes and see what are their differences.

Serially

Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields. (by CareBoo)
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Serially NaughtyAttributes
1 36
35 4,252
- -
3.4 0.0
4 months ago 5 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Serially

Posts with mentions or reviews of Serially. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.

NaughtyAttributes

Posts with mentions or reviews of NaughtyAttributes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing Serially and NaughtyAttributes you can also consider the following projects:

NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

dear-imgui-unity - Unity package for Dear ImGui

Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.

Save-System-for-Unity - Save System for Unity with AOT (IL2CPP) and assets references support.

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.

Unity-SerializableDictionary - Serializable dictionary class for Unity