Serially VS Eflatun.SceneReference

Compare Serially vs Eflatun.SceneReference and see what are their differences.

Serially

Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields. (by CareBoo)

Eflatun.SceneReference

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address. (by starikcetin)
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Serially Eflatun.SceneReference
1 1
35 311
- -
3.4 7.6
4 months ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Serially

Posts with mentions or reviews of Serially. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.

Eflatun.SceneReference

Posts with mentions or reviews of Eflatun.SceneReference. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Serially and Eflatun.SceneReference you can also consider the following projects:

NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

unity-jar-resolver - Unity plugin which resolves Android & iOS dependencies and performs version management

NaughtyAttributes - Attribute Extensions for Unity

2D-Platformer-Hunter - A 2D Platformer Controller in Unity

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

CAS-Unity - CAS.AI Unity plugin for monetizing mobile applications.

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

com.mitay-walle.physics2d-debugger - Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping

Save-System-for-Unity - Save System for Unity with AOT (IL2CPP) and assets references support.

cube-coordinates - Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.

ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.

CloudPatch - Unity Package that connects to any CDN. Streamlines asset uploads, authentication, and setting configurations.