SPIRV-Cross VS glassful

Compare SPIRV-Cross vs glassful and see what are their differences.

SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. (by KhronosGroup)

glassful

Rust-like syntax for OpenGL Shading Language (by kmcallister)
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SPIRV-Cross glassful
10 1
1,884 168
2.3% -
9.0 10.0
8 days ago about 7 years ago
GLSL Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SPIRV-Cross

Posts with mentions or reviews of SPIRV-Cross. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

glassful

Posts with mentions or reviews of glassful. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing SPIRV-Cross and glassful you can also consider the following projects:

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

naga - Universal shader translation in Rust

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

glslang - Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

rivi-loader - Vulkan Compute program loader in Rust

vulkan-guide - Introductory guide to vulkan.

Orochi

wgpu - Cross-platform, safe, pure-rust graphics api.

NazaraEngine - Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

anydsl - Meta project to quickly build dependencies