SHLL
rust-delegate
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SHLL | rust-delegate | |
---|---|---|
3 | 8 | |
26 | 416 | |
- | - | |
9.1 | 6.7 | |
11 days ago | 4 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SHLL
- Is there comptime reflection in Rust proc-macro?
- Fellow Rust enthusiasts: What "sucks" about Rust?
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How could one write a "Simple" Rust?
Working on a project with similar idea and compiler optimizations enabled https://github.com/qiujiangkun/SHLL
rust-delegate
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On inheritance and why it's good Rust doesn't have it
Ah, that answers the first question, as to how inheritance is superior to manual delegation. By the way, this crate seems to do a good job of supporting delegation: https://crates.io/crates/delegate. I have nothing against this in principle.
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Fellow Rust enthusiasts: What "sucks" about Rust?
This is certainly one that's bugged me too. There's the delegate crate which helps, but is still a decent amount of boilerplate due to macro limitations
- Enum variants share Trait while Parent does not - A Better solution?
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Hey Rustaceans! Got a question? Ask here! (44/2022)!
As u/onomatopeiaddx said, it isn't possible since macros only have access to the token tree it is given. I don't see why a newtype wouldn't work tho. and to help with newtypes you may want to have a look at the delegate crate
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The Rust RFC process does not seem as amazing as I initially thought
Macros, probably. For example this one, that was already made by someone else, published on crates.io and is actively maintained. If the feature is already possible in rust, but requires a lot of boilerplate, then macros are the answer 99% of the time.
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Inheritance to composition
delegate crate would reduce some boilerplate.
- Is there a way to append to struct in Rust?
What are some alternatives?
pollster - A minimal async executor that lets you block on a future
born - Remove code duplication from Struct and Enum with functional macros.
dislike-in-rust - A list of the few things I don't like about rust
Constime - Zig's comptime for Rust. Mostly something to play around with until more stuff is `const` fn.
getrandom - A small cross-platform library for retrieving random data from (operating) system source
rust-orphan-rules - An unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules
compiler-team - A home for compiler team planning documents, meeting minutes, and other such things.
crates.io - The Rust package registry
askama - Type-safe, compiled Jinja-like templates for Rust