SFML
olcPixelGameEngine
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SFML | olcPixelGameEngine | |
---|---|---|
122 | 43 | |
9,538 | 3,709 | |
1.8% | - | |
9.5 | 4.2 | |
4 days ago | 16 days ago | |
C++ | C++ | |
zlib License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SFML
- Ajutor in privinta incercarii a face un joc
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Not only Unity...
SFML (zlib/C++) https://github.com/SFML/SFML
- Integrate web support in sfml
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Make a game engine in C++
SDL or SFML for drawing. They are both gfx libs but are used differently so read about what you thing suits you better.
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C++ Project Ideas?
Make a game with https://www.sfml-dev.org/ (I used SFML Rust to start learning Rust)
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link_libraries in Neat and Efficient way
cmake_minimum_required(VERSION 3.16) project(CMakeSFMLProject LANGUAGES CXX) include(FetchContent) FetchContent_Declare(SFML GIT_REPOSITORY https://github.com/SFML/SFML.git GIT_TAG 2.6.0) FetchContent_MakeAvailable(SFML) add_executable(CMakeSFMLProject src/main.cpp) target_link_libraries(CMakeSFMLProject PRIVATE sfml-graphics) target_compile_features(CMakeSFMLProject PRIVATE cxx_std_17)
- SFML 2.6.0 is out!
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SFML 2.6.0 Released
Visit https://www.sfml-dev.org/ for download instructions and extensive documentation. We hope you enjoy this release and would love to get some feedback!
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Widely-used graphics library
If you want a strict C++ equivalent to SDL the clear answer is SFML. If you just want to visualize 2D/3D data there's matplot++. If you want something slightly higher-level than SDL/SFML (with pre-made UI widgets and such) there's imGUI. If you need an all-in-one GUI solution for desktop or mobile apps there's Qt.
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Project in CPP
https://www.sfml-dev.org/ and https://www.raylib.com/ are two alternatives to SDL.
olcPixelGameEngine
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Best C++ Game Framework
If you want something simple (single file to drop in a project) with a nice easy C++ API for 2D graphics there is OneLoneCoder's Pixel Game Engine.
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I'm struggling
And if you want to try making a small game with rudamentary graphics, but not go full OpenGL/DirectX, take a look at OLC pixel game engine. It's a one header graphics library that will allow you to draw simple shapes, text, etc. perfect for prototyping or making very simple games. Eventually you'll want to try making Pong to take your training to the next level, so this will be perfect for that.
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Easiest way to do 2d graphics
For a beginner Iād recommend the One Lone Coder Pixel Game Engine olcPixelGameEngine It is a single header library, works in Windows, Mac and Linux. The author also has some great game programming videos on his YouTube channel OLC YouTube
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C++ 2D Game Development 9 - Networking
The source code is public and under the license of the olcPixelGameEngine found at: https://github.com/OneLoneCoder/olcPixelGameEngine
- LumoclastFW 10 - Networking System
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How can I make graphics games using cpp?
All you need is here. Just put the .h file in your project and you're done.
But if you just want to create Tetris or Soduko I would actually recommend OLC pixel game engine. It's the absolute simplest graphics library you could possibly imagine. Just include one file and you're good to go, it takes less than 10 minutes to get something up on the screen. You can't create anything complex with it of course, but you just need to draw simple shapes and text on the screen so it's perfect for that.
- I have a decade+ old pc x32. And these are my options to work for the next weeks. I chose SFML.
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Looking for a 2d graphics framework for my needs
SFML isn't bad. But I had a lot of issues with it. If you want a super lightweight engine with basically only a minimal amount of functions and can get stuff drawn on the screen fast then I'd say Pixel Game Engine. Just a single .h file and you are good to go. There are extensions for it for more functions like game pad support. C++ only and it doesn't hold your hand or get in the way. https://github.com/OneLoneCoder/olcPixelGameEngine
- C++ for graphic programming
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
SDL - DEPRECATED: Official development moved to GitHub
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
GStreamer - GStreamer open-source multimedia framework
SDL - Simple Directmedia Layer
Pygame - šš® pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
libVLC
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]