SFML VS build-your-own-x

Compare SFML vs build-your-own-x and see what are their differences.

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SFML build-your-own-x
122 254
9,600 256,741
1.4% 3.7%
9.5 6.7
4 days ago 11 days ago
C++
zlib License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SFML

Posts with mentions or reviews of SFML. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.

build-your-own-x

Posts with mentions or reviews of build-your-own-x. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing SFML and build-your-own-x you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

project-based-learning - Curated list of project-based tutorials

SDL - DEPRECATED: Official development moved to GitHub

chibicc - A small C compiler

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

languages - Powers multi-language support for CodeCrafters challenges

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

Daily-Coding-DS-ALGO-Practice - A open source project🚀 for bringing all interview💥💥 and competative📘 programming💥💥 question under one repo📐📐

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

computer-science - :mortar_board: Path to a free self-taught education in Computer Science!

GStreamer - GStreamer open-source multimedia framework

every-programmer-should-know - A collection of (mostly) technical things every software developer should know about