SDWebImage
Asynchronous image downloader with cache support as a UIImageView category (by SDWebImage)
Nuke
Image loading system (by kean)
Our great sponsors
SDWebImage | Nuke | |
---|---|---|
7 | 2 | |
24,906 | 7,822 | |
0.6% | - | |
9.0 | 8.4 | |
5 days ago | 27 days ago | |
Objective-C | Swift | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SDWebImage
Posts with mentions or reviews of SDWebImage.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-24.
-
Is there anything inherently wrong with the way I am updating this array of custom objects?
Add the SDWebImage package: https://github.com/SDWebImage/SDWebImage.git
-
Trying to parse a JSON and display the image from the JSON
I have this code here, and I am really struggling with using SwiftUI and an MVVM architecture to display data from this NASA API. I want to take the image URL passes through the JSON and display it. I Found this article that shows how to use the SDWebView Swift package, and I would like to use this package to take the image URL that comes out of the JSON and display that image.
-
How can I get the image from a URL and make it UIImage?
Urlsession is the native approach, but there are also libraries that asynchronously download and show the images like SDWebImage or Kingfisher
-
How to load images in UICollectionViews efficiently?
I honestly would just use SDWebImage. I know that's what I would do because it is what I do. Wrap it in your own function so you can replace it later if needed.
-
Clearing deployment target warning from 3rd party library?
Parchment and SDWebImage are the two I am getting warnings on. Yes, im sure its SPM. SDWebImage is a fairly popular library so I didnt expect any isssues there.
-
SDWebImage doesn't work like intended (Doesn't apply blur to image)
I was using [SDWebImage](https://github.com/SDWebImage/SDWebImage) for my project and I wanted to apply a blur based on a blurRadius given by user through a slider However it doesn't work as intended
- Getting json and parsing it from an API
Nuke
Posts with mentions or reviews of Nuke.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-28.
-
Good remote Image caching strategy?
Did you try https://github.com/kean/Nuke ? I am using it and it works great
-
Awesome macOS Libraries List
Nuke - Image loading system. Language: Swift.
What are some alternatives?
When comparing SDWebImage and Nuke you can also consider the following projects:
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
AlamofireImage - AlamofireImage is an image component library for Alamofire
PINRemoteImage - A thread safe, performant, feature rich image fetcher
AsyncImageView - [DEPRECATED]
SwiftSVG - A simple, performant, and lightweight SVG parser
YYWebImage - Asynchronous image loading framework.
GPUImage 2 - GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
FastImageCache - iOS library for quickly displaying images while scrolling
PhotoEditor SDK - PhotoEditor SDK: A fully customizable photo editor for your app.