SDL
wlroots
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SDL | wlroots | |
---|---|---|
194 | 107 | |
8,157 | 1,969 | |
4.2% | - | |
10.0 | 9.8 | |
2 days ago | over 2 years ago | |
C | C | |
zlib License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SDL
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C-Macs – a pure C macOS application
The linked project doesn't use any ObjC files at all. SDL2 has a bunch of Cocoa files[1] so you did use Cocoa even if unknowingly.
[1] https://github.com/libsdl-org/SDL/tree/main/src/video/cocoa
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Revert "video: Prefer Wayland over X11 (take 2)"
Correct. It's explained here:
https://github.com/libsdl-org/SDL/pull/9345#issuecomment-201...
XWayland has special hooks into the compositors that normal wayland clients don't get.
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Semantic Patching in C with Coccinelle
Found about this through the release of SDL 3: https://github.com/libsdl-org/SDL/blob/main/build-scripts/SD...
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reflect-cpp - Now with compile time extraction of field names from structs and enums using C++-20.
https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h
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BBC Basic returns on multiple platforms, open sourced
If that app ran in a 640x480 mode, memory accesses would be just as fast as the VGA applications 25 years ago, correct?
I think there's a lot more going on than that. Here's SDL's current pixel access code:
https://github.com/libsdl-org/SDL/blob/main/src/video/SDL_su...
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Games! How they write code for SDL (+ interview with the creator)
We use the code examples throughout the article. The ellipsis characters "...." in the code were added by the author of the article. You can find the source files on the official GitHub of libsdl. In addition, each fragment has a reference to a specific area in the code. By the time this article is published, many errors will have already been fixed thanks to the issues we opened (for example, here and there). However, the links in the examples point exactly to the code you see in this article. Not only do we enjoy teasing developers but we also like making their projects a little bit better!
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Regarding including external libraries and prefix folders.
FetchContent_Declare(SDL2 GIT_REPOSITORY https://github.com/libsdl-org/SDL.git GIT_TAG release-2.28.3 ) FetchContent_MakeAvailable(SDL2)
- SDL3 Filesystem API RFC
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Chip8 emulator
It's not that difficult, I recently started learning to use graphics APIs myself. OpenGL is for linux, etc., directx for windows and vulkan for all platforms. I read through a bunch of forums yesterday and decided to go for vulkan (here is a link to the sdk) for my next small projects because it can run on all platforms. I would recommend to watch a basic tutorial series (like this one) for the graphics api itself to get an understanding of whats going on. And on top of that I use SDL2 for eventhandling and ImGui for the graphical user interface. Here is a link to a guide for setting up vulkan on your platform in case you would go for it.
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Felt Cute, Might git rm --rf
SDL (which will be bumped to SDL3), straight from the authoritative https://github.com/libsdl-org/sdl
wlroots
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Xorg being removed. What does this mean?
>barrier has been unmaintained for a long time.
As if not having new features added for 2 years makes it stop working? barrier is perfectly fine on normal linux desktop installs. I actually use synergy 1.x personally which has been "unmaintained" for much, much longer. Except synergy 1.x will compile and run on anything from windows 98 to ubuntu 5 to debian 12. You can't get a waynergy or inputleap to compile on an OS more than 2 years old. And even then, as you say, it's crapshoot if the particular wayland will have libei; many like sway are actively hostile to it and never will: https://github.com/swaywm/wlroots/issues/2378
- Does Wayland use less battery than x11 in Fedora Linux?
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Arch Linux odd question
It looks like they actually patched it to filter those modes out, so presumably it worked out of the box and was considered undesirable: https://github.com/swaywm/wlroots/issues/3038
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Asahi Linux To Users: Please Stop Using X.Org
I haven't experienced any of those. The video game performance hit may be due to vsync, but I don't play games so I haven't noticed.
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If I install a distro without a GUI, can I still launch graphical applications (like a Firefox window, for example)?
You can however use tinywl. It is an example Wayland compositor that can't do more than displaying one application.
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Nearest-neighbor scaling on XWayland apps?
Sway/wlroots has implemented this, but I can't find any discussion for KDE.
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Wofi is SO superior to Rofi
wlroots is archived on github. Is it abandoned? Just saying, that only means they moved git hosts :-D
- wayland-protocols update to allow tearing
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Wayland harder for DE developers?
A lot of compositors are based no the wlroots lirbary. So they are still sharing the development effort and have a common base, its just in the form of a library rather than a display server.
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What does gamescope output to?
gamescope use wlroots
What are some alternatives?
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
wlroots-eglstreams - A modular Wayland compositor library with EGLStreams support
raylib - A simple and easy-to-use library to enjoy videogames programming
nvidia-patch - This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
leftwm - A tiling window manager for Adventurers
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
sway - i3-compatible Wayland compositor
DS4Windows - Like those other ds4tools, but sexier
wayfire - A modular and extensible wayland compositor
DualSenseSupport - Preliminar DualSense
x11docker - Run GUI applications and desktops in docker and podman containers. Focus on security.