Ryujinx
flathub
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Ryujinx | flathub | |
---|---|---|
336 | 114 | |
32,055 | 1,060 | |
17.3% | 2.6% | |
9.7 | 6.8 | |
3 days ago | 5 days ago | |
C# | ||
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Ryujinx
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Nintendo Switch Emulator: Progress Report December 2023
Their C# JIT [1] generates x86_64 or ARM native code. This is why it's fast.
1: https://github.com/Ryujinx/Ryujinx/tree/master/src/ARMeilleu...
- When Zig Outshines Rust – Memory Efficient Enum Arrays
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RyujinX – Open Source Nintendo Switch Emulator
This isn't true anymore. It was their first approach, but since then they have switched to their own JIT recompiler. You can read their rationale here: https://github.com/Ryujinx/Ryujinx/pull/693
For the MacOS port, they explain in the blog post you linked that they use an hypervisor, meaning the original game binary runs untranslated. (with the option to use an ARM-to-ARM JIT)
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[GUIDE] - Build your own nightly Version of Ryujinx
Thanks for the guide. I am new to Ryujinx, but is there a version that runs Monster Hunter Rise: Sunbreak? I searched on reddit and github but I got lost on the part where gdkchan tried to solve the issue here. Maybe it doesn't work on Mac?
- Any way to fix this in totk, it's like this all over the depths making this part basically unplayable (MacBook Air m2, system version 16.0.0 and totk ver. 1.1.1
- Hi everyone, I’m using ryujinx for an 8gb Ram Mac with an intel iris gpu, game runs pretty smooth but this happens with the graphics on Pokémon brilliant diamond, what could be the reason and what settings can I adjust ?
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Trying to load into a save after TOTK Crashed, how do I fix it? (Im guessing the E stands for Error in the log file)
Same as previous post. Latest version did change things related to hashing https://github.com/Ryujinx/Ryujinx/commit/58907e2c290473326e5ab74bdfe1429b8a518ba4 so probably bug?
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I need help on getting TOTK stable on Ryujinx (M1 air, 16 gb ram)
Did you try the build in here: https://github.com/Ryujinx/Ryujinx/pull/4899
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Thinking about choose Steam deck or laptop with ryzen 5 3500u
As it’s emulator, you can’t be sure about games performance as a whole. Some perform better, some - worse, some won’t run at all. You can have a quick look at this video for example https://youtu.be/9XyjErqV3pI Then you should check if the games you’re interested in are considered playable https://github.com/Ryujinx/Ryujinx/wiki/ Actually, there is another one emulator Yuzu and some games may perform better with it. BTW I have a bit better 5500u processor with 16 dual-channel. It performs quite well even with aaa games till 2020. But there are also so many good old games :) Currently I’m playing Warcraft 3 and it still looks and plays very well.
- The following packages have unmet dependencies: mintsources: Depends: mint-common (>= 2) but it is not going to be installed
flathub
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XZ backdoor story – Initial analysis
> Nobody ever even audits the binary contents of flatpaks on flathub (were they actually built from the source? the author attests so!).
IME/IIRC There aren't (or shouldn't be) any binary contents on Flathub that are submitted by the author, at least for projects with source available? You're supposed to submit a short, plain-text recipe instead, which then gets automatically built from source outside the control of the author.
> The Flathub service then uses the manifest from your repository to continuously build and distribute your application on every commit.
https://docs.flathub.org/docs/for-app-authors/submission/#ho...
Usually the recipes should just list the appropriate URLs to get the source code, or, for proprietary applications, the official .DEBs. Kinda like AUR, but JSON/YAML. Easy to audit if you want:
https://github.com/orgs/flathub/repositories
- FOSS software is probably less likely to abuse this, but it just depends how ruthless the publisher is, a lot of people desire to be successful and it's human nature to look for advantages to put yourself above others in competitive environments.
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Flathub – The Linux App Store
I also don't believe third parties maintainers packaging software on flathub is a big issue but I'm also not familiar with how other distro repos trust their maintainers. Hopefully more developers maintain their flatpak themselves (or someone they trust) and get their apps verified. If most apps are verified, warning users of unverified apps might be a good idea.
There's ongoing discussion about splitting open source and proprietary apps in to seperate repos [1]. Additionally having seperate repos for verified and unverified apps might make it more obvious where an app comes from in the cli.
But I don't know how seamlessly an app could transition between being in the third party repo and being in the official repo. Having the user quietly stop receiving updates seems like a bad idea, but automatically migrating might not be desirable either.
I also think flatpaks cli interface needs some work. It is functional but far from distro package managers.
Being verified is especially important for critical apps. Recently someone added malicious versions of apps to the snap store [3]. This lead to people getting their cryptocurrency stolen.
[1] https://github.com/flathub/flathub/issues/691
[2] https://docs.flathub.org/docs/for-app-authors/requirements
[3] https://forum.snapcraft.io/t/temporary-suspension-of-automat...
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Bforartists Flatpak, coming soon to Flathub
That means Linux users can now install Bforartists on any Linux distro easily, regardless of glibc version! https://github.com/flathub/flathub/pull/4295
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Turtle 0.3 released (formerly TurtleGit)
Still having some problems with the flathub build, see https://github.com/flathub/flathub/pull/4082 for the current status.
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TurtleGit released, a git frontend for GNOME and Nautilus
Here is the flathub draft pull request: https://github.com/flathub/flathub/pull/4082
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The first tip to give to any new Linux user should be "do NOT search for, download, and install software on the Web!"
i assume you dont know how flathub works , theirs little or no QC , done flathub is just get told theirs an update for the package , if yo go look at the github repo pes https://github.com/flathub/flathub/pull/4164 for example , only updates the link to the girt repo , theirs 0 code checked
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Who is behind flathub and rpmfusion really?
It all should be written in pages for contributors, read the docs for fusion, and the docs for flathub.
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Flathub just hit 1 billion total downloads
These are criticisms of the flatpak ecosystem as it stands today. Currently, the Firefox ESR package on flathub seems to be caught in limbo or maybe dead. Mozilla publishes both a snap and a flatpak of Firefox latest, but only a snap of the ESR version. This raises the question of why. Have Mozilla chosen to invest more in snaps than in flatpaks? If so, what's their reasoning? (More users on snaps, making it similar to why they put more investment into Windows than Linux? Something else?) If they haven't invested more into snaps than flatpaks, is this a sign that it's harder to maintain flatpaks (or at least on flathub) than snaps? If that's true, I would hope that flatpak/flathub would be soliciting feedback from Mozilla about it.
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VirtualBox as Flatpak
Because that may be very hard to sandbox: https://github.com/flathub/flathub/issues/3366
What are some alternatives?
yuzu - Nintendo Switch emulator
ZeroTier-GUI - A Linux front-end for ZeroTier
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
bubblewrap - Low-level unprivileged sandboxing tool used by Flatpak and similar projects
citra - A Nintendo 3DS Emulator
flatpak - Linux application sandboxing and distribution framework
Ryujinx-Games-List - List of games & demos tested on Ryujinx
openbsd-wip - OpenBSD work in progress ports
dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
steam-runtime - A runtime environment for Steam applications
xqemu - Open-source emulator to play original Xbox games on Windows, macOS, and Linux
easyeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications