Ryujinx VS dynarmic

Compare Ryujinx vs dynarmic and see what are their differences.

Ryujinx

Experimental Nintendo Switch Emulator written in C# (by Ryujinx)
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Ryujinx dynarmic
336 6
31,144 967
15.8% -
9.7 8.8
1 day ago 16 days ago
C# C++
MIT License BSD Zero Clause License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ryujinx

Posts with mentions or reviews of Ryujinx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.

dynarmic

Posts with mentions or reviews of dynarmic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-30.
  • RyujinX – Open Source Nintendo Switch Emulator
    7 projects | news.ycombinator.com | 30 Aug 2023
    They're probably referring to dynarmic: https://github.com/merryhime/dynarmic
  • [News] TouchHLE: high-level emulator for iPhone OS apps released
    3 projects | /r/LegacyJailbreak | 19 Feb 2023
    As an HLE, touchHLE is radically different from a low-level emulator (LLE) like QEMU. The only code the emulated CPU executes is the app binary and a handful of libraries; touchHLE takes the place of iPhone OS and provides its own implementations of the system frameworks (Foundation, UIKit, OpenGL ES, OpenAL, etc).
  • Latest news from Emulation regarding Mac
    9 projects | /r/macgaming | 10 Sep 2022
    https://github.com/merryhime/dynarmic/pull/697 - Dynarmic implementing Arm backend support. Dynarmic is a dynamic recompiler for ARM.
  • Ryujinx - Progress Report July 2021
    3 projects | /r/emulation | 11 Aug 2021
    I did some work on Dynarmic, so there's my bias I guess. But I def believe Dynarmic would emit better context-aware assembly than a CIL->Native jitteror the JVM would emit. Dynarmic takes advantage of instruction sets like BMI2 and AVX{2,512} and uses a pretty darn concise intermediate representation to the original ARM assembly to emit efficient x86 while a C# JIT probably still only emits baseline x86-64 and struggles with efficient vectorization of things like Arm's NEON instructions. Can't even imagine a C# or Java VM trying to automatically emit optimal assembly for an FMADD including handling NaN propagation or detecting that FMINNM can be very quickly emulated with a single vrangep{s,d} x86 instruction.
  • What are the implications of AVX-512 for emulation?
    3 projects | /r/emulation | 7 Mar 2021
    For emulators, it's currently used in dynarmic(Yuzu's ARM-to-x86 recompiler backend) for the fast emulation of ARM's NEON instruction set.

What are some alternatives?

When comparing Ryujinx and dynarmic you can also consider the following projects:

yuzu - Nintendo Switch emulator

BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput

citra - A Nintendo 3DS Emulator

Ryujinx-Games-List - List of games & demos tested on Ryujinx

dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

xqemu - Open-source emulator to play original Xbox games on Windows, macOS, and Linux

.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

pineapple-src - A former citrus fruit-named emulator's Early Access source code

xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)

rpcs3 - PS3 emulator/debugger

flathub - Issue tracker and new submissions

Pine-jinx - A local Ryujinx installer for linux