Ryujinx
dkms-hid-nintendo
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Ryujinx | dkms-hid-nintendo | |
---|---|---|
336 | 16 | |
32,055 | 213 | |
17.3% | - | |
9.7 | 2.4 | |
4 days ago | almost 2 years ago | |
C# | C | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Ryujinx
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Nintendo Switch Emulator: Progress Report December 2023
Their C# JIT [1] generates x86_64 or ARM native code. This is why it's fast.
1: https://github.com/Ryujinx/Ryujinx/tree/master/src/ARMeilleu...
- When Zig Outshines Rust – Memory Efficient Enum Arrays
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RyujinX – Open Source Nintendo Switch Emulator
This isn't true anymore. It was their first approach, but since then they have switched to their own JIT recompiler. You can read their rationale here: https://github.com/Ryujinx/Ryujinx/pull/693
For the MacOS port, they explain in the blog post you linked that they use an hypervisor, meaning the original game binary runs untranslated. (with the option to use an ARM-to-ARM JIT)
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[GUIDE] - Build your own nightly Version of Ryujinx
Thanks for the guide. I am new to Ryujinx, but is there a version that runs Monster Hunter Rise: Sunbreak? I searched on reddit and github but I got lost on the part where gdkchan tried to solve the issue here. Maybe it doesn't work on Mac?
- Any way to fix this in totk, it's like this all over the depths making this part basically unplayable (MacBook Air m2, system version 16.0.0 and totk ver. 1.1.1
- Hi everyone, I’m using ryujinx for an 8gb Ram Mac with an intel iris gpu, game runs pretty smooth but this happens with the graphics on Pokémon brilliant diamond, what could be the reason and what settings can I adjust ?
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Trying to load into a save after TOTK Crashed, how do I fix it? (Im guessing the E stands for Error in the log file)
Same as previous post. Latest version did change things related to hashing https://github.com/Ryujinx/Ryujinx/commit/58907e2c290473326e5ab74bdfe1429b8a518ba4 so probably bug?
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I need help on getting TOTK stable on Ryujinx (M1 air, 16 gb ram)
Did you try the build in here: https://github.com/Ryujinx/Ryujinx/pull/4899
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Thinking about choose Steam deck or laptop with ryzen 5 3500u
As it’s emulator, you can’t be sure about games performance as a whole. Some perform better, some - worse, some won’t run at all. You can have a quick look at this video for example https://youtu.be/9XyjErqV3pI Then you should check if the games you’re interested in are considered playable https://github.com/Ryujinx/Ryujinx/wiki/ Actually, there is another one emulator Yuzu and some games may perform better with it. BTW I have a bit better 5500u processor with 16 dual-channel. It performs quite well even with aaa games till 2020. But there are also so many good old games :) Currently I’m playing Warcraft 3 and it still looks and plays very well.
- The following packages have unmet dependencies: mintsources: Depends: mint-common (>= 2) but it is not going to be installed
dkms-hid-nintendo
- [Linux_Gaming] Utilisation des manettes Nintendo Switch sous Linux
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I cant get my 8BitDo Ultimate controller to work.
I'm having a similar issue on Fedora, I only got it working over bluetooth with joycond but then you lose gyro functionality, and joycond takes a bit of effort to uninstall. I also ended up installing dkms-hid-nintendo to no avail.
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Can't install Joycond (Ubuntu)
git clone https://github.com/nicman23/dkms-hid-nintendo cd dkms-hid-nintendo sudo dkms add . sudo dkms build nintendo -v 3.2 sudo dkms install nintendo -v 3.2
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Linux 6.1 To Better Handle "Cheap Clone" Nintendo Controller Knockoffs
It's litterally a quote from the person who made the pull request. There are quote marks around it.
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Lic Pro Controller (PowerA Wireless GameCube Controller) wont connect
You might have to install https://github.com/nicman23/dkms-hid-nintendo
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8BitDo Pro 2 in switch mode
I'm in 5.17 (Fedora 36) and it doesn't work for me in switch mode anymore. It used to work fine using this, but 5.16 and 5.17 should have that integrated, no?
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I am attempting to install Nintendo Switch Pro Controller drivers
I am following this tutorial: https://joaorb64.github.io/2020/04/08/using-nintendo-switch-controllers-on-linux.html to attempt to install the drivers, which in turn links to this GitHub page in order to install the necessary driver: https://github.com/nicman23/dkms-hid-nintendo. I have followed all the commands listed in the readme up until this one:
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PCSX2 with Nintendo Switch Pro Controller, how to set Playstation Button Layout?
Driver: dkms-hid-nintendo
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Ryujinx - Progress Report October 2021
i think yuzu has a custom handler for the switch controller. the nintendo-hid driver is finally coming in kernel 5.16, so you'll probably get it in january in fedora. in the meanwhile you could try this https://github.com/nicman23/dkms-hid-nintendo
- Nintendo Switch Pro Controller
What are some alternatives?
yuzu - Nintendo Switch emulator
linux
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
joycond - userspace daemon to combine joy-cons from the hid-nintendo kernel driver
citra - A Nintendo 3DS Emulator
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller
Ryujinx-Games-List - List of games & demos tested on Ryujinx
xpadneo - Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)
dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
jstest-gtk - jstest-gtk moved to https://gitlab.com/jstest-gtk/
xqemu - Open-source emulator to play original Xbox games on Windows, macOS, and Linux
sdl2-gamepad-mapper