RustScript2
Cwerg
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RustScript2 | Cwerg | |
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3 | 55 | |
33 | 279 | |
- | - | |
0.0 | 0.0 | |
7 months ago | 9 days ago | |
OCaml | Python | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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RustScript2
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November 2021 monthly "What are you working on?" thread
I'm working on https://github.com/mkhan45/RustScript_v2. Of course you can tell from the name it's a bit of a joke but I started writing it just to learn OCaml but I made so much progress so quickly and soon I'll implement a few web server builtins so I can rewrite my personal website in it.
Cwerg
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Where can I find resources and guides on how to build compiler backends?
Cwerg has backend that can be used as JIT and is written with readability in mind. Additional documentation can be found here: https://github.com/robertmuth/Cwerg/tree/master/Docs
- Most important language features not touched in the book "Crafting Interpreters"?
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How do you design a compiler and a language?
entire compiler front end ast nodes
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Syntax Design
I was also going down the path of bike shedding concrete syntax for my language Cwerg before pulling the plug on that effort and just using s-exprs. I managed to make the s-expr quite succinct by carefully choosing the order of arguments so I can omit optional ones. Also very helpful was to use square brackets for list, e.g. (call fun-name [arg1 arg2]). This simplifies parsing a little bit and is easier on the eye. Here are some Code Examples
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November 2022 monthly "What are you working on?" thread
I am iterating over the languages features for Cwerg's Frontend which aims to be a low level language with about the complexity of C but with some of the comforts of modern languages. I am especially happy with the choice of adding sum types. Relative to C the current feature set looks like this: Removed: * arrays decay to pointers * bitfields * separate compilation (more of a backend issue) * pre-processor * varargs * implcit type conversions * (untagged) unions * ++/-- * comma operator * implicitly nullable pointers * goto
- Features Compendium
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October 2022 monthly "What are you working on?" thread
Current work is focused on finding the right feature set. After spending way too much time on thinking about a concrete syntax I decided to instead work on the AST and use S-Expr to serialize it. I plan on sticking with the S-Expr as the "file format" and offer tooling to go back and forth to the yet to be defined concrete syntax.
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How hard is it to add JIT to an interpreter?
Shameless plug: Cwerg can be used as a JIT for x86-64, Aarch64 and Arm32.
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Assemblers and linkers resources
You can find the code at Cwerg
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Is Optimisation Overrated?
Shameless plug: Cwerg is aiming for that niche
What are some alternatives?
mir - A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR
tinycc - Unofficial mirror of mob development branch
xvm - Ecstasy and XVM
asmdb - Instructions database and utilities for X86/X64 and ARM (THUMB/A32/A64) architectures.
asmjit - Low-latency machine code generation
tonic - An elegant language for script-kiddies and terminal squatters.
bluebird - A work-in-progess programming language modeled after Ada and C++
skybison - A fork of Instagram's experimental performance oriented greenfield implementation of Python. It features small objects; a moving GC; hidden classes; bytecode inline caching; type-specialized bytecode; an experimental template JIT.
mass - A compiler for a new language focusing on compile-time execution and no LLVM dependency.
meson - The Meson Build System
boring-lang - A very boring programming language
na - kesh data notation format