Rust-CUDA
Seed
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Rust-CUDA | Seed | |
---|---|---|
37 | 36 | |
2,852 | 3,784 | |
3.8% | 0.1% | |
0.0 | 4.2 | |
5 months ago | 8 months ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Rust-CUDA
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[Media] Anyone try writing a ray tracer with rust? It's pretty fun!
Source code [here](https://github.com/ihawn/RTracer) if anyone is interested in taking a look or giving feedback. As a side question, does anyone have any general advise on getting GPU compute working with rust? I tried [this project](https://github.com/Rust-GPU/Rust-CUDA) but had a bunch of issues (And it doesn't look like an active repo anyways)
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Is rust or python better for Machine learning? Or is there enough decent frameworks?
You have this https://github.com/Rust-GPU/Rust-CUDA
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toolchain nightly package building issue
What I'm trying to do is check out https://github.com/Rust-GPU/Rust-CUDA for a class project.
- [Rust] État de GPGPU en 2022
- Which crate for CUDA in Rust?
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Announcing cudarc and fully GPU accelerated dfdx: ergonomic deep learning ENTIRELY in rust, now with CUDA support and tensors with mixed compile and runtime dimensions!
Be warned, NON_BLOCKING streams do not fully synchronize with sync host to device copies. They are not guaranteed to actually finish by the time they return. Meaning its possible to initiate a copy, then initiate a kernel launch, and have the copy be unfinished by the time the kernel is launched. This caused so many confusing bugs that i personally decided to stop using NON_BLOCKING altogether in rust-cuda. https://github.com/Rust-GPU/Rust-CUDA/issues/15
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In which circumstances is C++ better than Rust?
- Cuda is not doing by FFI linking, instead is compiling CUDA code natively in Rust https://github.com/Rust-GPU/Rust-CUDA and even if it not complete as the C++ SDK is more than a toy
- I learned 7 programming languages so you don't have to
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GNU Octave
Given your criteria, you might want to consider (modern) C++.
* Fast - in many cases faster than Rust, although the difference is inconsequential relative to Python-to-Rust improvement I guess.
* _Really_ utilize CUDA, OpenCL, Vulcan etc. Specifically, Rust GPU is limited in its supported features, see: https://github.com/Rust-GPU/Rust-CUDA/blob/master/guide/src/... ...
* Host-side use of CUDA is at least as nice, and probably nicer, than what you'll get with Rust. That is, provided you use my own Modern C++ wrappers for the CUDA APIs: https://github.com/eyalroz/cuda-api-wrappers/ :-) ... sorry for the shameless self-plug.
* ... which brings me to another point: Richer offering of libraries for various needs than Rust, for you to possibly utilize.
* Easier to share than Rust. A target system is less likely to have an appropriate version of Rust and the surrounding ecosystem.
There are downsides, of course, but I was just applying your criteria.
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Your average rustafarians
Technically, yes. There are crates for OpenCL and CUDA, although official ROCm support does not exist yet.
Seed
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Yew alternatives
Practically every Rust web frontend I've seen takes a react-like approach, with "hooks" to store all of the state in. The now-abandoned Seed and Yew's struct components use a message-passing approach, where the state is stored as member variables on the struct representing the component that are updated based on messages dispatched by event handlers. There's also egui, which has a completely different paradigm that involves making the UI from scratch every frame based on the app's current state. It's not a web framework the same way as the others, but it can draw its UI to a web canvas just fine.
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Want a web app to respond to local file changes. Is Tauri the solution here?
Sycamore, Yew, or Seed if you want a full-stack solution. (Or Leptos if you want something that's faster but less mature.)
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Full-stack authentication system using rust (actix-web) and sveltekit
An authentication system is an integral part of modern applications. It's so important that almost all modern applications have some sort of it. Because of their critical nature, such systems should be secure and should follow OWAP®'s recommendations on web security and password hashing as well as storage to prevent attacks such as Preimage and Dictionary attacks (common to SHA algorithms). To demonstrate some of the recommendations, we'll be building a robust session-based authentication system in Rust and a complementary frontend application. For this article series, we'll be using Rust's actix-web and some awesome crates for the backend service. SvelteKit will be used for the frontend. It should be noted however that what we'll be building is largely framework agnostic. As a result, you can decide to opt for axum, rocket, warp or any other rust's web framework for the backend and react, vue or any other javascript framework for the frontend. You can even use rust's yew, seed or some templating engines such as MiniJinja or tera at the frontend. It's entirely up to you. Our focus will be more on the concepts.
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Rust tech stack
If you want to do fullstack/SPA stuff, check out Sycamore, Seed, and Yew.
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rust web dev??
If you want to do front-end SPA development, take a look at Yew, Seed, or Sycamore.
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Blazor United - When it ships it would be the most glorious way to do web with .NET
Aside from Blazor there's already some other projects like Yew (rust), seed (rust), asm-dom (C++) and vugu (Go) and more that have decent followings and activity. A lot more (especially managed languages) are waiting for some features to come online like wasm GC and host bindings (direct wasm access to browser apis which includes the DOM). It'll take a bit of time, but it'll get there eventually.
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Recommended web-app framework for newbies and juniors?
To click * https://crates.io/crates/percy * https://crates.io/crates/seed * https://crates.io/crates/perseus * https://crates.io/crates/sycamore
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Back to School: Free Rust Courses
For desktop apps maybe check out Tauri . You can use it with a lot of (web)frontend options including yew/wasm (also Seed ) if you want to go 100% Rust. Actix and Rocket are options for web framework. Also have look at the Building a Command Line Program in the book. I found it really helpful since i am just starting to learn myself.
- Tauri – Creating Tiny Desktop Apps
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They interviewed the founder of a full-stack Rust framework called "MoonZoon" in this newsletter. Has anyone here used MoonZoon before?
I haven't been keeping up with it, but have heard of it. If ibrecall correctly it was created by the developer that initially developed seed (https://seed-rs.org/)
What are some alternatives?
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
yew - Rust / Wasm framework for creating reliable and efficient web applications
wgpu - Cross-platform, safe, pure-rust graphics api.
Rocket - A web framework for Rust.
rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
rust-dominator - Zero-cost ultra-high-performance declarative DOM library using FRP signals for Rust!
CUDA.jl - CUDA programming in Julia.
sauron - A versatile web framework and library for building client-side and server-side web applications
GLSL - GLSL Shading Language Issue Tracker
sycamore - A library for creating reactive web apps in Rust and WebAssembly
WeasyPrint - The awesome document factory
percy - Build frontend browser apps with Rust + WebAssembly. Supports server side rendering.