RuntimeCompiledCPlusPlus
semver
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RuntimeCompiledCPlusPlus | semver | |
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5 | 720 | |
2,105 | 7,008 | |
- | 1.1% | |
5.7 | 2.3 | |
3 months ago | 3 months ago | |
C++ | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RuntimeCompiledCPlusPlus
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hscpp: An experimental library to hot-reload C++
hscpp (Hotswap C++) is an experimental library I created which allows you to hot-reload C++. It was heavily inspired by Runtime Compiled C++, and works by linking DLLs into your project at runtime.
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Continue with Javascript or switch to C++
The only recent attempt to make something like this practical, as far as I know, was RCCpp. Going by the GH activity, it looks like it kind of went nowhere.
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I want to make my game a dll that can use functions from my engine exe
FYI I maintain a list of runtime compiled C++ approaches on this wiki: https://github.com/RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus/wiki/Alternatives
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Reloadr – Hot code reloading tool for Python
There is https://github.com/RuntimeCompiledCPlusPlus/RuntimeCompiledC...
The idea is to use virtual functions, and recompile new classes into a shared library. The shared lib is linked into the running program, and old instances of the classes are deleted and replaced by new instances constructed from the share library.
I am working on a library using the same (stolen) idea here:
https://github.com/jheruty/hscpp
Proof of concept demo:
https://m.youtube.com/watch?v=pjGngeKgni8
hscpp is still very alpha, and I’m sure I’ll find lots of bugs as I work on a “real” demo. In contrast, Runtime Compiled C++ is quite mature and is used in real game projects.
Note that this approach very much limits your architecture. For example, you won’t be able to use statics, as the newly compiled shared libraries won’t see them.
It’s a finicky thing, worth it to me, but not something you can just plop in to an established project.
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Quine or self reproducing program written using C language
Well of course it's possible to generate executable code at runtime in C++ since clang itself is written in C++, but it's definitely a much larger undertaking, but there's two such efforts I know of, Cling and RuntimeCompiledCPlusPlus.
semver
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Master the Art of Writing and Launching Your Own Modern JavaScript and Typescript Library in 2024
Following the Semantic Versioning rules, you should raise the version number every time you need to publish your library. In your "package.json" file, you need to change the version number to reflect whether the changes are major, minor, or patch updates.
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Using semantic-release to automate releases and changelogs
Semantic Versioning: An established convention for version numbers following the pattern MAJOR.MINOR.PATCH
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Essential Command Line Tools for Developers
Increases the major of the latest tag and prints it As per the Semver spec, it'll also clear the pre-release…
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Testing Our Tasks
The reason for this is that software libraries and package managers, in general, but specifically here, rely on semantic versioning. Semantic versioning is really useful for distributing packages in a predictable way. What does this look like for our project?
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What is Semantic Versioning and why you should use it for your software ?
For a more detailed and comprehensive guide on semantic versioning, visit https://semver.org
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Neovim v0.9.5 Released
I believe neovim follows semantic versioning. https://semver.org/
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Semver 2.0.0 Released
Semver has been 2.0.0 for 10 years, look at the date of the assets. Multiple releases created today where none existed before. Not sure why someone is creating releases now, perhaps just some housekeeping/cleanup.
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First purchase advice
All ELRS hardware will talk to all other ELRS hardware, including Radiomaster's ELRS transmitters and receivers. There are one or two exceptions from scummy companies that have been pilloried by the community, and you probably won't find them anymore. So long as the ELRS firmware running on both devices has the same major version number, you're good to go. ie. 3.3.1 will still talk to 3.0.1, but won't talk to 2.0.0. (The "major version" is the 1st number, the "minor version" is the 2nd number, and the "patch version" is the 3rd number. See Semantic Versioning for more info.)
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fkYAML v0.3.0: Support non-string-scalar nodes as mapping keys
If you're using semver, read the spec it's not overly long or hard to understand.
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Immich will have breaking changes (again) in the next release
Semantic versioning actually has a clear rule about this:
What are some alternatives?
jurigged - Hot reloading for Python
react-native - A framework for building native applications using React
ipdb - Integration of IPython pdb
semantic-release - :package::rocket: Fully automated version management and package publishing
Revise.jl - Automatically update function definitions in a running Julia session
standard-version - :trophy: Automate versioning and CHANGELOG generation, with semver.org and conventionalcommits.org
reloadr - Hot code reloading tool for Python
changesets - 🦋 A way to manage your versioning and changelogs with a focus on monorepos
cr - cr.h: A Simple C Hot Reload Header-only Library
helmfile - Deploy Kubernetes Helm Charts
hotpatch - In-place hotpatching for Python functions
Poetry - Python packaging and dependency management made easy