RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod (by FaronBracy)
moving-castles
Roguelike (by AnotherEpigone)
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RogueSharp | moving-castles | |
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2 | 1 | |
529 | 0 | |
- | - | |
2.1 | 4.1 | |
about 1 year ago | almost 3 years ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RogueSharp
Posts with mentions or reviews of RogueSharp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-26.
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How do I install the source code (or at least the XML docs) for a NuGet package?
Searching for RogueSharp gives me this: https://github.com/FaronBracy/RogueSharp .
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Sharing Saturday #352
Got some good pointers from RogueSharp and the Unity port (big thanks!) and the official Unity Roguelike tutorial which I will also recommend even though it is a bit outdated.
moving-castles
Posts with mentions or reviews of moving-castles.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-26.
-
Sharing Saturday #352
Moving Castles (github, itch)
What are some alternatives?
When comparing RogueSharp and moving-castles you can also consider the following projects:
OneMoreLevel - A turn-based Roguelike game made with Godot engine.
Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX
Mappalachia - The complete mapping tool for Fallout 76.
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
png2rex_rs - Utility for converting PNG files to REX Paint .xp files.
SMT - Slazanger's Eve Map Tool
TODO_filterer - This is a short CLI program to filter and display a TODO list.
VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.
RogueSharp vs OneMoreLevel
moving-castles vs Axes-Armour-Ale
RogueSharp vs Mappalachia
moving-castles vs bracket-lib
RogueSharp vs Axes-Armour-Ale
moving-castles vs png2rex_rs
RogueSharp vs SMT
moving-castles vs OneMoreLevel
RogueSharp vs bracket-lib
RogueSharp vs png2rex_rs
RogueSharp vs TODO_filterer
RogueSharp vs VTerminal