Robotics-Object-Pose-Estimation VS AIKIDO

Compare Robotics-Object-Pose-Estimation vs AIKIDO and see what are their differences.

Robotics-Object-Pose-Estimation

A complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task. (by Unity-Technologies)

AIKIDO

Artificial Intelligence for Kinematics, Dynamics, and Optimization (by personalrobotics)
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Robotics-Object-Pose-Estimation AIKIDO
2 -
263 209
4.2% 0.0%
0.0 2.6
about 2 years ago about 1 year ago
Python C++
Apache License 2.0 BSD 3-clause "New" or "Revised" License
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Robotics-Object-Pose-Estimation

Posts with mentions or reviews of Robotics-Object-Pose-Estimation. We have used some of these posts to build our list of alternatives and similar projects.

AIKIDO

Posts with mentions or reviews of AIKIDO. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning AIKIDO yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Robotics-Object-Pose-Estimation and AIKIDO you can also consider the following projects:

Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

ROS - Core ROS packages

openpifpaf - Official implementation of "OpenPifPaf: Composite Fields for Semantic Keypoint Detection and Spatio-Temporal Association" in PyTorch.

moveit - :robot: The MoveIt motion planning framework

ROS-TCP-Endpoint - ROS package used to create an endpoint to accept ROS messages sent from a Unity scene using the ROS TCP Connector scripts

PCL - Point Cloud Library (PCL)

PeopleSansPeople - Unity's privacy-preserving human-centric synthetic data generator

DART - DART: Dynamic Animation and Robotics Toolkit

champ_setup_assistant - CHAMP Package Config Generator

Robotics Library (RL) - The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.

rbdl-orb - RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling and uses polymorphism for constraints

FCL - Flexible Collision Library