Relativity VS hydro-cl-lua

Compare Relativity vs hydro-cl-lua and see what are their differences.

Relativity

general relativity 3+1 formalism simulation (by thenumbernine)

hydro-cl-lua

yet *another* hydrodynamics/hyperbolic conservation law solver, this one in LuaJIT using OpenCL/OpenGL (by thenumbernine)
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Relativity hydro-cl-lua
2 2
4 23
- -
1.4 8.0
about 1 year ago 3 days ago
C++ Lua
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Relativity

Posts with mentions or reviews of Relativity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-24.
  • Check out my new differential geometry c++20 library. Not "geometric algebra", I said "differential geometry."
    10 projects | /r/cpp | 24 Jan 2023
    If you do rewind a long way back in either this repo or in my Relativity repo then you will see what my old C++ valence-friendly tensor classes looked like: Tensor::Tensor, Tensor::Upper<3>>> … just how long the type names got was a big reason I decided to do away with the valence template stuff. (Disclaimer this is my older NR repo where I didn't get far. Latest stuff is all here and here, with results here, with notes here )

hydro-cl-lua

Posts with mentions or reviews of hydro-cl-lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-24.
  • Check out my new differential geometry c++20 library. Not "geometric algebra", I said "differential geometry."
    10 projects | /r/cpp | 24 Jan 2023
    If you do rewind a long way back in either this repo or in my Relativity repo then you will see what my old C++ valence-friendly tensor classes looked like: Tensor::Tensor, Tensor::Upper<3>>> … just how long the type names got was a big reason I decided to do away with the valence template stuff. (Disclaimer this is my older NR repo where I didn't get far. Latest stuff is all here and here, with results here, with notes here )

What are some alternatives?

When comparing Relativity and hydro-cl-lua you can also consider the following projects:

Tensor - C++ template metaprogram driven tensor math library

symmath-lua - Tensor algebra system written in lua

Hydrodynamics - C++ CFD sim based on Tensor template framework

HydrodynamicsGPU - Schemes of Roe, HLL, HLLC, Burgers; Equations of 1D, 2D, 3D; Euler, SRHD, Maxwell, Bona-Masso ADM; Implemented in OpenCL