ReactiveUI
Roslyn
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ReactiveUI | Roslyn | |
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18 | 155 | |
7,867 | 18,406 | |
0.7% | 0.9% | |
9.0 | 10.0 | |
1 day ago | about 15 hours ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ReactiveUI
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Humble Chronicles: Managing State with Signals
ReactiveUI is based on Rx and very popular in the .Net world: https://www.reactiveui.net/.
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Source generators run unreliably on VSCode and Rider? (MvvmToolkit)
I use PropertyChanged.Fody all the time and it works fantastically and consistently for implementing INotifyPropertyChange. It is even smart enough to understand dependencies within your get/set functions (should you choose to have custom ones) and notify that property if any of it's dependent properties change. While we are on the subject, if you are using MVVM with observables, you should really check out ReactiveUI. It is wonderful.
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System.Reactive v6.0.0-preview.1 available on NuGet
Personally I learned to use rx and observables by starting to use ReactiveUI combined with DynamicData for my WPF app MVVM architecture. It was maybe not to best choice out there, but I learned to work with it and some things it allows to do is awesome.
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I want to learn WPF and was told I should use a MVVM based framework any up to date suggestions?
My favorite framework is Reactive UI but it's a bit more advanced than most MVVM frameworks since it uses Reactive Programming. You can still try its most basic features, though.
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Which GUI framework should I learn: WinForms, WPF, Avalonia or something else?
There is a lot of overlap between WPF and Avalonia so I would start with either one of those. Most certainly Avalonia if you plan to do cross platform dev. I would also highly recommend that you learn and conform to MVVM and dependency injection for your architecture in order to write clean, maintainable, and testable code. My recommendation is ReactiveUI. It leans heavily on more modern patterns like Reactive extensions and IObservable and it can do so much more than just MVVM. As such, it is also very similar to Angular so the concepts will transfer easily if you ever need to do web development. On a side note, Pluralsight has a nice quick course on SOLID design principles. If your code is a mess, it would be a good idea to take a course on this though learning MVVM will be a big step in the right direction.
- Why is there a lack of cool repos?
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WPF or WinForms
Also, about data binding and reactivity if you really enjoy WinForms, nevar forget!! https://www.reactiveui.net
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Getting head around {get;set} for C# Models
Your UI needs to bind to something that can programmatically notify it about changes, we call these things View-Models. Usually View-Models implement INotifyPropertyChanged interface (another key interface is INotifyCollectionChanged that is responsible for notifying collection views that number of items is changed and they need to update the UI accordingly). You can do that (the implementation of the interface) manually or use some library to do that for you just to cut some boilerplate code (e.g. ReactiveUI + Fody or Microsoft.Toolkit.MVVM or maybe even this or this).
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Managing resource files for an app
Some projects like ReactiveUI take on a more webapp style project structure, with resources being in some static resources folder and all code being in a src folder.
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Beginner MVVM + Reactive Question (C# + UniRx)
If you're trying to use reactive with MVVM, you might have a look at ReactiveUI, an MVVM toolkit designed to work with reactive extensions. Specifically in this case, you could leverage DynamicData (RXUI's preferred method of handling collections), which lets you trigger updates based on change notification from child items, among other things. I'm still relatively new to RXUI myself, but if you have any questions I can certainly try to help a bit more.
Roslyn
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Roslyn VS Metalama.Compiler - a user suggested alternative
2 projects | 7 Dec 2023
- Por debaixo do capô: async/await e as mágicas do compilador csharp
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Use Case Driven Development with Low-Code
At runtime, the Case C# expressions are embedded into a function and dynamically compiled into an assembly using the Roslyn C# compiler. Then the function that contains the expression is called (e.g. CaseAvailableFunction.Availablle()). At runtime, the function provides various methods to access stored case values as well as the current input data.
- Do you guys think this programmer is right about dotnet?
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How to combine codes that other people have worked on?
I like to use the roslyn coding practices for C# projects (https://github.com/dotnet/roslyn/blob/main/docs/wiki/Contributing-Code.md)
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Availability of C# Dev Kit for Neovim?
Looks like it uses the Microsoft.CodeAnalysis.LanguageServer package as the lsp. The code for that is here https://github.com/dotnet/roslyn/tree/main/src/Features/LanguageServer/Microsoft.CodeAnalysis.LanguageServer so presumable there's some way to get it to talk to neovim.
- Do you think C# will be decentralized in the future?
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Interceptors (new C# metaprogramming feature) to fuel DapperAOT development
https://github.com/dotnet/roslyn/blob/main/docs/features/int...
Without interceptors, source generators can only add new code, but cannot modify any existing code. Interceptors enable method call substitutions.
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Announcing C# Dev Kit for Visual Studio Code
Here is a link to the dotnet/roslyn .editorconfig for reference, scroll down to # CSharp code style settings:
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How do IDEs add language support / detect the language you are using?
It's no surprise that IDEs can do the same thing, and they may even share the same codebase for doing so. For instance, C#'s Roslyn compiler states:
What are some alternatives?
Prism - Prism is a framework for building loosely coupled, maintainable, and testable XAML applications in WPF, Xamarin Forms, and Uno / Win UI Applications..
contact - Retryable HTTP client in Go.
MVVMCross - The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI
MVVM Light Toolkit - The main purpose of the toolkit is to accelerate the creation and development of MVVM applications in Xamarin.Android, Xamarin.iOS, Xamarin.Forms, Windows 10 UWP, Windows Presentation Foundation (WPF), Silverlight, Windows Phone.
Caliburn.Micro - A small, yet powerful framework, designed for building applications across all XAML platforms. Its strong support for MV* patterns will enable you to build your solution quickly, without the need to sacrifice code quality or testability.
Mono-basic - Visual Basic Compiler and Runtime
WPF Application Framework (WAF) - Win Application Framework (WAF) is a lightweight Framework that helps you to create well structured XAML Applications.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
MVVM Dialogs - Library simplifying the concept of opening dialogs from a view model when using MVVM in WPF
MSBuild - The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
Catel - An application development platform