Raylib-CsLo VS UnityCsReference

Compare Raylib-CsLo vs UnityCsReference and see what are their differences.

Raylib-CsLo

autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe` (by NotNotTech)

UnityCsReference

Unity C# reference source code. (by Unity-Technologies)
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Raylib-CsLo UnityCsReference
10 58
107 11,356
0.0% 1.0%
0.0 7.4
about 1 year ago 1 day ago
C C#
Mozilla Public License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Raylib-CsLo

Posts with mentions or reviews of Raylib-CsLo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.

UnityCsReference

Posts with mentions or reviews of UnityCsReference. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.

What are some alternatives?

When comparing Raylib-CsLo and UnityCsReference you can also consider the following projects:

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production

raylib - A simple and easy-to-use library to enjoy videogames programming

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

tinyraycaster - 486 lines of C++: old-school FPS in a weekend

factor - Factor programming language

astc-encoder - The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.

remake-framework - Remake framework used by the Remake CLI to generate new projects

dotNext - Next generation API for .NET

poly - A Go package for engineering organisms.

osu-framework - A game framework written with osu! in mind.