RakNet VS Protobuf

Compare RakNet vs Protobuf and see what are their differences.

RakNet

RakNet is a cross platform, open source, C++ networking engine for game programmers. (by facebookarchive)
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RakNet Protobuf
6 171
3,029 63,586
- 1.0%
0.0 10.0
over 2 years ago 3 days ago
HTML C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RakNet

Posts with mentions or reviews of RakNet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-11.
  • Microsoft wins FTC fight to buy Activision Blizzard
    3 projects | /r/gaming | 11 Jul 2023
    Halo was mostly all about single player and early multiplayer/local multiplayer but their online netcode has sucked since Blood Gulch. Lots of games do networking horribly, I have been in gamedev making networking and I hate most of what people do. The ones that have a clean natting, based on enet style reliable UDP channels, RakNet style punch are better (RakNet was good until Facebook bought it). It has come a long way but also fallen back. Valve source netcode (on github) is probably the best and you can check it out here. They started with the best in Quake networking, then to Source.
  • Does anyone has the raknet src of roblox
    1 project | /r/oldrobloxrevivals | 12 Jun 2023
    Here
  • Multiplayer Networking Solutions
    19 projects | /r/gamedev | 6 Oct 2022
    Raknet No longer worked on but from what I've read, it's complete and working. It has been used in many games between 2000 - 2010
  • Making a multiplayer server
    4 projects | /r/VoxelGameDev | 6 Jun 2022
    Inconsistencies can be prevented by ensuring the server handles all operations and does so in a given order, then transmits the results to clients. I wrote a little about this for my game Avoyd a long while ago. Clients (including a client running the server) send an edit request via reliable ordered UDP (e.g. using Enet, Raknet, Steam Networking etc.) and the server places these in a single queue then performs the edits and sends the results back also using reliable ordered UDP.
  • [Discussion] What are some old C++ open source projects you wish were still active?
    10 projects | /r/cpp | 5 Apr 2022
    RakNet. It's been forked but still not that active.
  • I want to make a game for Linux. Where do I even start?
    14 projects | /r/linuxquestions | 20 Nov 2021
    RakNet (UDP network library)

Protobuf

Posts with mentions or reviews of Protobuf. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-09.
  • Reverse Engineering Protobuf Definitions from Compiled Binaries
    5 projects | news.ycombinator.com | 9 Mar 2024
    For at least 4 years protobuf has had decent support for self-describing messages (very similar to avro) as well as reflection

    https://github.com/protocolbuffers/protobuf/blob/main/src/go...

    Xgooglers trying to make do on the cheap will just create a Union of all their messages and include the message def in a self-describing message pattern. Super-sensitive network I/O can elide the message def (empty buffer) and any for RecordIO clone well file compression takes care of the definition.

    Definitely useful to be able to dig out old defs but protobuf maintainers have surprisingly added useful features so you don’t have to.

    Bonus points tho for extracting the protobuf defs that e.g. Apple bakes into their binaries.

  • Show HN: AuthWin – Authenticator App for Windows
    6 projects | news.ycombinator.com | 3 Mar 2024
  • Create Production-Ready SDKs With gRPC Gateway
    5 projects | dev.to | 8 Dec 2023
    gRPC Gateway is a protoc plugin that reads gRPC service definitions and generates a reverse proxy server that translates a RESTful JSON API into gRPC.
  • Create Production-Ready SDKs with Goa
    9 projects | dev.to | 22 Nov 2023
    To use more recent versions of protoc in future applications, you can download them from the Protobuf repository.
  • Roll your own auth with Rust and Protobuf
    5 projects | dev.to | 28 Oct 2023
    Use the Protobuf CLI protoc and the plugin protoc-gen-tonic.
  • Add extra stuff to a “standard” encoding? Sure, why not
    11 projects | news.ycombinator.com | 19 Sep 2023
    > didn’t find any standard for separating protobuf messages

    The fact that protobufs are not self-delimiting is an endless source of frustration, but I know of 2 standards:

    - SerializeDelimited* is part of the protobuf library: https://github.com/protocolbuffers/protobuf/blob/main/src/go...

    - Riegeli is "a file format for storing a sequence of string records, typically serialized protocol buffers. It supports dense compression, fast decoding, seeking, detection and optional skipping of data corruption, filtering of proto message fields for even faster decoding, and parallel encoding": https://github.com/google/riegeli

  • Block YouTube Ads on AppleTV by Decrypting and Stripping Ads from Profobuf
    11 projects | news.ycombinator.com | 26 Aug 2023
    It looks like it is in fact universal. Just glancing at the code here, it looks like the tool searches any arbitrary file for bytes that look like encoded protobuf descriptors, specifically looking for bytes that are plausibly the beginning of a FileDescriptorProto message defined here:

    https://github.com/protocolbuffers/protobuf/blob/main/src/go...

    This takes advantage of the fact that such descriptors are commonly compiled into programs that use protobuf. The descriptors are usually embedded as constant byte arrays. That said, not all protobuf implementations embed the descriptors and those that do often have an option to inhibit such embedding (at the expense of losing some dynamic introspection features).

  • How to learn to use protoc in 21 easily infuriating steps
    1 project | news.ycombinator.com | 12 Aug 2023
  • What's involved in protobuf encoding?
    1 project | /r/grpc | 28 Jul 2023
    Not much. You can check the source code in https://github.com/protocolbuffers/protobuf. For example, for serializing a boolean in C#: https://github.com/protocolbuffers/protobuf/blob/main/csharp/src/Google.Protobuf/WritingPrimitives.cs#L165. Strings and objects are a bit more complicated, but it is all about turning the data into its byte representation.
  • Trying To Solve The Confusion of Choice Between gRPC vs REST🕵
    1 project | dev.to | 22 Jul 2023
    One of the key feature of gRPC is protobuf .proto file(nothing but just a contract for me between two communicator code components) This file and protobuff compiler is so mature, then it generates a direct client implementation using protoccompiler. ref

What are some alternatives?

When comparing RakNet and Protobuf you can also consider the following projects:

Simple-WebSocket-Server

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

KCP - :zap: KCP - A Fast and Reliable ARQ Protocol

SBE - Simple Binary Encoding (SBE) - High Performance Message Codec

POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.

MessagePack - MessagePack implementation for C and C++ / msgpack.org[C/C++]

netcode.io - A protocol for secure client/server connections over UDP

cereal - A C++11 library for serialization

WebSocket++ - C++ websocket client/server library

Apache Parquet - Apache Parquet

libcurl - A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features

Bond - Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.