reshade-shaders VS Depth3D

Compare reshade-shaders vs Depth3D and see what are their differences.

reshade-shaders

Shaders that in no way make your game any more appealing. Use them anyways. [Moved to: https://github.com/Radegast-FFXIV/Warp-FX] (by Radegast-FFXIV)

Depth3D

Depth Based 3D & Other post-process shaders (by BlueSkyDefender)
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reshade-shaders Depth3D
1 26
10 499
- -
6.5 8.5
about 2 years ago 14 days ago
HLSL HLSL
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reshade-shaders

Posts with mentions or reviews of reshade-shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-11.

Depth3D

Posts with mentions or reviews of Depth3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-21.
  • Rokid Max Review and Many Tips
    5 projects | /r/rokid_official | 21 Jul 2023
    You might have some luck using the SuperDepth3D shader for ReShade to add SBS support to PC games that were not designed for it. It "works" in that the Rokid Max will properly display the side-by-side images, but I did not succeed in getting it to actually produce a stereoscopic effect for the games I play. I'll update this post if I discover something new.
  • Portable full-HD 3D PC-gaming with Steam Deck and geo-11
    2 projects | /r/SteamDeck | 27 Jun 2023
    Obviously I wanted to have 3D PC gaming on the Deck too but I wasn't very optimistic, because 3D vision requires Nvidia drivers (up to version 452.06, Nvidia axed 3D Vision in 2019). There's also the possibility of using some post-processing via reshade (https://reshade.me/, depth3d), but those solutions use the z-buffer, so it's not "proper" 3D.
    3 projects | /r/Xreal | 27 Jun 2023
    Obviously I wanted to have 3D PC gaming on the Deck too but I wasn't very optimistic, because 3D vision requires Nvidia drivers (up to version 452.06, Nvidia axed 3D Vision in 2019). There's also the possibility of using some post-processing via reshade (https://reshade.me/, depth3d), but those solutions use the z-buffer, so it's not "proper" 3D.
  • Praydog's Street Fighter 6 VR Mod Released!
    2 projects | /r/virtualreality | 4 Jun 2023
    I still have an old copy of Tridef 3D before it went to crap that will do it, but you can also use ReShade with one of the depth map based shaders such as Depth3D, Superdepth3D, and Superdepth3D VR. This has more artifacts than what you can do in Tridef 3D because Tridef can use a polygonal method where each eye gets a correct view of the individual elements in 3D space wheras ReShade is essential shifting pixels left or right based on depth maps. When it shifts the pixels it doesn't really know what visual information should fill in the area that is now no longer occluded, so it uses various algorithms to try and fill it in, but we're not talking about anything A.I. based (that would be really cool but it'd take a lot of work to produce something that could do this in real time). This results in quite a bit of artifacting around the left and right edges of things, which bothers some people more than others. I find it varies from game to game. True stereoscopic rendering beats out depth map based methods everytime of course.
  • Bike Binder VR - A lightweight app to physically control Riders Republic from a bike trainer and VR setup.
    1 project | /r/MTB | 19 Apr 2023
    - This software only takes care of the controls part. The VR view is handled by a third party softs. On this video, I use the free Depth3d companion app available here : https://github.com/BlueSkyDefender/Depth3D. It works perfectly with my app.
  • Just got a valve index and was wondering if vorpx is worth it
    2 projects | /r/VRGaming | 25 Mar 2023
  • best way to play SBS 3d games in VR?
    1 project | /r/virtualreality | 2 Jan 2023
    There is a free screen mirroring app for Depth3D (https://github.com/BlueSkyDefender/Depth3D). Look for "Depth3D VR Companion App" in the linked page. It seems to support SBS 3D. I have not used it without Depth3D yet, but it might work for you. The app itself does not seem to be open source though.
  • Would be awesome if we could get this on linux !! This would give linux a real advantage over windows !!!!
    1 project | /r/linux_gaming | 1 Dec 2022
  • SkyrimVR but not very VR
    1 project | /r/skyrimvr | 29 Nov 2022
    Reshade with Depth3D is free, and uses depth-buffer 3D. This will give some halo artifacts around closer objects, but it's pretty light on resources, so it lets you bump up resolution and details. There's also a free VR viewer from the dev. https://github.com/BlueSkyDefender/Depth3D
  • GW2 VR in 2022 (occulus quest 2)
    3 projects | /r/Guildwars2 | 27 Nov 2022
    depth3d shader https://github.com/BlueSkyDefender/Depth3D/archive/refs/heads/master.zip

What are some alternatives?

When comparing reshade-shaders and Depth3D you can also consider the following projects:

qUINT - Collection of general-purpose effects for the ReShade shader injector.

reshade-shaders - A collection of post-processing shaders written for ReShade.

SweetFX

AstrayFX - Shaders for ReShade that strayed away from the Depth3D Repo.

OtisFX - A small set of effects for Reshade

reshade - A generic post-processing injector for games and video software.

reshade-shaders - Shaders for ReShade

fubax-shaders - A collection of post-processing shaders written for ReShade that I contribute to.

Insane-Shaders - This is my personal collection of the shaders I've created for reshade.