ROCm-OpenCL-Runtime VS obs-vkcapture

Compare ROCm-OpenCL-Runtime vs obs-vkcapture and see what are their differences.

ROCm-OpenCL-Runtime

ROCm OpenOpenCL Runtime (by ROCm)

obs-vkcapture

OBS Linux Vulkan/OpenGL game capture (by nowrep)
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ROCm-OpenCL-Runtime obs-vkcapture
15 46
171 472
- -
0.0 8.1
3 months ago 22 days ago
C++ C
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ROCm-OpenCL-Runtime

Posts with mentions or reviews of ROCm-OpenCL-Runtime. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-26.
  • ROCm Is AMD's #1 Priority, Executive Says
    5 projects | news.ycombinator.com | 26 Sep 2023
    Its not that they're supporting buggy code, they just downgraded the quality of their implementation significantly. They made the compiler a lot worse when they swapped to rocm

    https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime/iss... is the tracking issue for it filed a year ago, which appears to be wontfix largely because its a lot of work

    OpenCL still unfortunately supports quite a few things that vulkan doesn't, which makes swapping away very difficult for some use cases

  • rocm-opencl (rocm-opencl-runtime) rx 6600 xt support
    3 projects | /r/Fedora | 3 Jun 2023
    There's https://docs.amd.com/bundle/ROCm-Installation_FAQ/page/Frequently_Asked_Questions.html which leads to a page which doesn't list any gpus that I can see, there's https://rocm.docs.amd.com/en/latest/release/gpu_os_support.html which lists "RDNA2" , there's https://github.com/RadeonOpenCompute/ROCm/issues/1698 which is from last year and mentions changing an env for the RX 6600 XT (navi 23) . Not a lot is mentioned in the readme of https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime .
  • Install ROCm Fedora 38
    2 projects | /r/Fedora | 3 May 2023
    $ dnf info rocm-opencl Installed Packages Name : rocm-opencl Version : 5.4.3 Release : 2.fc38 Architecture : x86_64 Size : 1.7 M Source : rocm-opencl-5.4.3-2.fc38.src.rpm Repository : @System From repo : updates Summary : ROCm OpenCL Runtime URL : https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime License : MIT Description : ROCm OpenCL language runtime. : Supports offline and in-process/in-memory compilation.
  • Horrible Code, Clean Performance
    1 project | /r/cpp | 14 Apr 2023
    Thank you for subscribing to AMD OpenCL Facts! To unsubscribe please type AARRHGHGH. I'm open for questions though, and the bug report for this is here. For more mildly disgruntled rambling:
  • First time in 2 years I was able to get Blender running with an AMD GPU on Linux!
    3 projects | /r/Amd | 3 Jun 2022
    Eg this bug about shared cl/gl textures with mipmaps being broken has now breached its first birthday, without even acknowledgement - basic cl/gl functionality here. This bug took a year for a fix to make its way into a public driver. And this fairly performance critical bug is just "wontfix", and also a significant downgrade from their old driver stack
  • Final fantasy 7 remake Green artifacts after switching to amd proprietary drivers
    1 project | /r/linux_gaming | 27 May 2022
  • So far I'm unconvinced a 34MB binary blob is more free than OpenZFS.
    3 projects | /r/linux | 12 May 2022
    Its definitely workable if you're willing to put in the effort (except for things that are straight up broken in some cases, like device side enqueue), but there are some issues that require.. fairly major workarounds
  • New NVIDIA Open-Source Linux Kernel Graphics Driver Appears
    2 projects | /r/linux_gaming | 8 Apr 2022
    Their implementation is here: https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime
  • C++ Show and Tell - April 2022
    29 projects | /r/cpp | 3 Apr 2022
    After a lot of moderately annoyed testing, I discovered that the AMD OpenCL implementation is.. rather dumb. If any two kernels share any arguments arguments, it inserts a command barrier between the two, hard-stalling the GPU. After filing a bug, it turns out this is wontfix as well, which is doubly bad. There's no set of flags in OpenCL that you can use to fix this either
  • [TPU] AMD ROCm 4.5 Drops "Polaris" Architecture Support
    3 projects | /r/Amd | 11 Nov 2021
    What's particularly bizarre, is that with one bug report I filed, they claim to have fixed it internally in april, but.. no public driver has ever been released with the fix. For 7 months? Which is just a bizarre software development process

obs-vkcapture

Posts with mentions or reviews of obs-vkcapture. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-07.
  • Fedora Workstation 41 to No Longer Install Gnome X.org Session by Default
    3 projects | news.ycombinator.com | 7 Mar 2024
    I can't speak for Chrome nor VMWare, but Firefox and OBS have received "Wayland native" screen capturing functionality, through XDG portals and Pipewire, as far as I'm aware.

    As a side-note, I've recently discovered a really cool project[0] that enables incredibly fast screen capture for OpenGL and Vulkan applications, mostly tailored to games. Tried it with a bunch of stuff and it works much better than both X's and Pipewire's screen grabbing. I can actually capture videos at my monitor's native refresh rate (144Hz).

    [0]: https://github.com/nowrep/obs-vkcapture

  • The question you've probably answered a 1000x before.
    1 project | /r/SteamDeck | 4 May 2023
  • Why isn't Game Capture in OBS Linux?
    2 projects | /r/linux_gaming | 4 May 2023
    Just use this: https://github.com/nowrep/obs-vkcapture
  • obs-vkcapture outside of Steam?
    1 project | /r/linux_gaming | 21 Apr 2023
    Hello, so I use this OBS plugin obs-vkcapture. I use it as opposed to the built-in Window Capture, because with that option I would keep having to alt-tab back into OBS to select the game I want to record. This plugin is basically the "Game Capture" feature on OBS Windows brought to Linux. It makes it to where I can put a Steam launch option obs-gamecapture %command% and launching the game will make its executable show up in the Game Capture source, so I can just press record on move on, no more opening OBS to select the game's window and risk nuking it when alt-tabbing. It is much more performance efficient and it's a package/patch that is included in GloriousEggroll's Nobara distro's build of OBS as well. I however use it on Arch from the AUR, it's the only AUR package I use in fact.
  • Permanently banned for cheating - beware users of Proton-GE & vkBasalt
    1 project | /r/ApexLegendsOnLinux | 26 Feb 2023
    I was using https://github.com/nowrep/obs-vkcapture but I also had Proton-GE 7-49
  • OBS on Steam deck OS (gaming mode)
    1 project | /r/SteamDeckTricks | 4 Feb 2023
    Back in december when I tried I had some success using this https://github.com/nowrep/obs-vkcapture
  • Fedora 37 + Kernel 6.1 + 7900 XTX issues
    1 project | /r/linux_gaming | 4 Jan 2023
    Additionally, I'd like to use Game Capture in OBS if possible via obs-vkcapture. If using this with gamescope, where do I actually put the variable or obs-gamecapture command? Does it wrap the entire gamescope command, or does it get wrapped by gamescope?
  • Streaming to twitch from Steamdeck in game mode?
    4 projects | /r/SteamDeck | 29 Sep 2022
  • What package do I need on Arch to remove fps loss when recording with OBS studio
    2 projects | /r/linux_gaming | 24 Sep 2022
    I think you mean obs-vkcapture-git. It lets you capture a window through Vulkan. Here is also its github repo for more informations.
  • obs-vkcapture dependencies | Fedora 36
    1 project | /r/Fedora | 11 Sep 2022
    I have spent a few hours trying all kinds of dependencies on Fedora 36 Workstation trying to get obs-vkcapture to compile. I have found the exact ones and hopefully it helps someone in the future: cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel Here is a convenient command to install all at once: sudo dnf install cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel

What are some alternatives?

When comparing ROCm-OpenCL-Runtime and obs-vkcapture you can also consider the following projects:

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

tensorflow-upstream - TensorFlow ROCm port

wine-wayland - Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.

seer - Seer - a gui frontend to gdb

obs-kmsgrab - "Zero-copy" Linux screen capture plugin for OBS that uses libdrm and dmabuf

rocm-arch - A collection of Arch Linux PKGBUILDS for the ROCm platform

obs-scale-to-sound - OBS filter plugin that scales a source reactively to sound levels

GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA

obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.

chrgfx - Converts to and from tile based graphics from retro video game hardware