REDRIVER2
Spring RTS game engine
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REDRIVER2 | Spring RTS game engine | |
---|---|---|
18 | 44 | |
1,006 | 3,451 | |
1.8% | 0.9% | |
0.0 | 4.6 | |
about 2 months ago | 17 days ago | |
C | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
REDRIVER2
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Please include ReDriver2! A recompilation of PS1's Driver 2. I finished it a few days ago and has a good set of advantages over emulating. There's a mini guide in an old post in this sub but I wanted to make a more datailed guide
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
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[Driver 2] The cops in Survival Mode are absolute maniacs
Also, there is a fan-made PC version now, https://github.com/OpenDriver2/REDRIVER2 It's excellent, totally recommend
Here https://github.com/OpenDriver2/REDRIVER2
Heres a link to the projects Github page: https://github.com/OpenDriver2/REDRIVER2
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Open source re-implementation projects and game clones.
Redriver2 - Driver 2
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Complete Decompilation Projects with buildable PC Ports?
Driver 2 has been reverse engineered and is playable: https://github.com/OpenDriver2/REDRIVER2
- REDRIVER2 released beta 1 with tons of new features!
- REDRIVER2 alpha 5.7 released [Driver 2 Playstation game reverse engineering effort]
Spring RTS game engine
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Zero-k: A libre sci-fi RTS game, with an economy based on metal and energy
Seems the support would be a realistic feature, though, because it's based on https://springrts.com/ that does support MacOS X.
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Alternative Game Engines for Marooned Unity Developers
springrts: Designed for 3D rts games. May be worth looking into if that's what you're making. The site is kind of lack luster so I didn't do too much digging around.
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OpenRA – Classic strategy games rebuilt for the modern era
...or Total Annihilation Spring, nowadays known as Spring RTS: https://springrts.com/
- Here’s how a train conductors’ view looks at night
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What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander.
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Permafrost engine – An OpenGL RTS game engine written in C
Obligatory mention of another open source RTS engine (lineage tracing back to the original Total Annihilation): https://springrts.com/
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Game Engine Development.
The other thing is that if you're going to make an engine focused on rts games, you should probably study an existing RTS-focused engine. For example, here's the source code for Spring. Learn what it does, why, and how. You might decide this is good enough for what you want to do. You might decide this is pretty close, and you'll only want to extend it rather than start from scratch. You might decide to still start from scratch, but at least you learned something about requirements/ methods/ etc.
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Looking for a RTS game like Zero-K
Pretty much any game on the Spring Engine (which Zero-K is on) will work on Linux.
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Miscellaneous Questions Regarding 3D from a Prospective User (maximum nodes, 3D vs Unity, etc)
That said, having that many units will be very challenging in pretty much any general purpose engine and you may want to consider an engine built specifically for RTS games. A quick search found the spring RTS engine: https://springrts.com/
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What video game do you consider a masterpiece?
Total Annihilation RTS. Really impressive for the hardware at the time, moddable, and super fun. The community has made SpringRTS and Beyond all Reason and last I heard Cavdog was essentially sold ~4 times and the original source code was lost. I still find the intro impressive considering it was released in 1997.
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Grit - Grit Game Engine
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Allegro - The official Allegro 5 git repository. Pull requests welcome!
ret-sync - ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra/Binary Ninja disassemblers.
OpenGothic - Reimplementation of Gothic 2 Notr
Amazon Lumberyard - Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
AutoKey - AutoKey, a desktop automation utility for Linux and X11.
ClanLib - ClanLib is a cross platform C++ toolkit library.