PumkinsAvatarTools
NarasUnityTools
Our great sponsors
PumkinsAvatarTools | NarasUnityTools | |
---|---|---|
14 | 3 | |
695 | 61 | |
- | - | |
6.9 | 0.0 | |
about 2 months ago | 5 months ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PumkinsAvatarTools
-
Replacing an avatar model in Unity with minimal effort
you can use Pumkin's Avatar Tools https://github.com/rurre/PumkinsAvatarTools
-
HELP please
well theres no reason to unpack prefab, you can add things without doing that, and if you want to re-order stuff do it in blender if you want to transfer things from 1 avatar to another in the hierarchy, you can use pumkin tools https://github.com/rurre/PumkinsAvatarTools
-
Missing prefab - do i need to buy dynamic bones?
Does https://github.com/rurre/PumkinsAvatarTools contain stubs for Dynamic Bones?
- Everytime i go to add pumpkintools to unity it breaks with this error ruining the vrchatsdk and more, does anyone know how to fix this?
-
Does anyone have an idea on how to take physbones off an avatar?
Use Pumkin Avatar Tools. It can autoremove the physbones with one button
-
MMD Motion DLs?
I recommend using Pumpkin's Avatar Tools in Unity instead. It has a tool you can use to easily play animations on models among other things. I personally found a Fortnite animation pack that I use to test my weight-painting,
-
Avatar is falling on the floor on unity. How do I fix this?
What could be happening is that the animation is still in "preview" so if you go back to the animation tab below and click the preview button, it should release that pose and return to a T-pose state. If that isn't the case like most people suggested using Pumkin Avatar tools can also help as well. https://github.com/rurre/PumkinsAvatarTools/releases
-
FBX Import Issues
Instead, find the .fbx file (or OBJ) that came with the avatar and put that into Blender, then use https://github.com/rurre/PumkinsAvatarTools/releases/tag/1.1.1 to copy thing over from the already setup avatar. Remember that while exporting in Blender, disable it adding leaf bones, it is in one of the drop downs when exporting.
-
prefab.unity3d does not exist
If it is Dynamic Bones related, I see that Pumkin's thing here has a button to remove missing scripts. "Fix Missing DynamicBone Scripts in Prefab" https://github.com/rurre/PumkinsAvatarTools
- I need help fixing the POV on this character (sfm import)
NarasUnityTools
-
[MEME] Made this while optimizing a commissionee's avatar
Yes! like this tool did https://github.com/Naraenda/NarasUnityTools
-
Can we get a revision of the PerformanceRanking System?
I see what you mean and do agree for the most part but I disagree in a way this at least for me and others it encourages creative thinking for optimization while keeping nice functions for me it got me to look into this https://github.com/Naraenda/NarasUnityTools So I could have my hair and ears still move a bit without pushing my avatar over "Good" Or even further with Quest limits, a friend of mine started doing this https://www.youtube.com/watch?v=rggL1eq8D2Q Using 3.0 to animate hair etc to fake dynamic bones for Quest and PC
-
Hi! I optimize avatars for people without losing their dynamic bones!
My friend showed me this tool for unity that will simulate dynamic bones by doing constraints (?) and it has been helpful. I use it for 3.0, not sure if you can use it for 2.0
What are some alternatives?
VRCQuestTools - Unity editor extension to support uploading VRChat avatars for Oculus Quest
Avatars-3.0-Manager - A tool for managing playable layers and parameters for Avatars 3.0.
USharpVideo - A basic video player made for VRChat using Udon and UdonSharp
VRCAvatarTools - [Moved to: https://github.com/Thryrallo/VRC-Avatar-Performance-Tools]
VRC-Cancerspace - Cancerous screenspace shader for VRChat. Please use responsibly. :^)
vrc3cvr - Convert your VRChat SDK3 avatar to ChilloutVR.
VRCMelonAssistant - Simple VRChat Mod Installer
UdonSharp - An experimental compiler for compiling C# to Udon assembly
CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.
VRWorldToolkit - Unity Editor extension for making VRChat worlds
unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.