ProjectReunion
win32metadata
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ProjectReunion | win32metadata | |
---|---|---|
52 | 27 | |
3,637 | 1,280 | |
1.3% | 1.3% | |
9.1 | 0.0 | |
4 days ago | 12 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ProjectReunion
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WinUI3 + WebView2
The issue is described here: WebView2 does not support passing in a CoreWebView2Environment · Issue #1170 · microsoft/WindowsAppSDK (github.com)
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
.. and how many of the Microsoft applications actually use WinUI3? As far as I can tell they're doing their own thing (Office) or are Electron (Teams) or, at least in Windows 10, haven't actually been updated from WinForms.
The overhead of WinUI3 is pretty huge. The visual designer, a winning feature of Visual Studio for decades, is AWOL. Why? It's XAML, the same as the previous XAML designer! It's just .. broken?
The backward compatibility story is a disaster: you can get stuck in the UWP sandbox https://github.com/microsoft/WindowsAppSDK/issues/1780
What's the big Microsoft WinUI3 flagship app, then? Something people are actually using? Rather than just a few system dialogues. (How many Win11 settings pop up a Win32 dialogue box, still?)
- How can i change the pointer of my cursor in winui3?
- Leaked Microsoft poll shows fewer employees have confidence in leadership
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For the past year and a half I've been working on Wintoys, an app that let's you experience Windows in your way and keep it fresh everyday while having everything you need in one place
Development for WinAppSdk and WinUI 3 is also very slow and Microsoft seems to not want to push it and invest more developers into it for some reason. They try to improve the framework, is just it's a small team. For example it was a headacke to apply the Mica backgrop and required unmanaged code, they made it simpler and reduced it to a line of code but it took months. I have 2 out of 7 issues fixed on WinAppSdk repository and 0 out of 8 issues fixed in the WinUI 3 repository (some of the older than a year). This are just my issues, there are many other opened by other developers. So yeah, it wasn't fun at all. PoweshellSDK had an issue with the Import-Module command and it wasn't fixed for more than a year and probably won't be ever fixed, but I'm glad I found a workaround, even more clean and more safe, otherwise I couldn't have added the posibility to uninstall and change Store apps.
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Has MAUI improved last couple of months?
As far as I know, there are still some issues with OIDC integration. See this, for example.
- WPF Begins its Long Goodbye
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File Explorer will soon be a Windows App SDK app
this I'm interested in. WinAppSDK is open source.
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Why Modern Software Is Slow
I think the issue is actually the sandboxing and other stuff. WinRT StorageProvider API is known to be extremely slow and NTFS / Windows IO subsystem is itself already quite slow compared to UNIX. The issue IIRC is that StorageProvider is designed for sandboxing and the way they implemented that involves doing RPCs to other processes. So there's probably some heavy context switching involved, but it's architectural, and so the voice recorder was never fixed.
https://github.com/microsoft/WindowsAppSDK/issues/8
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WPF or WinForms
Disclaimer: I work for Microsoft. I even work on WindowsAppSDK just not the WinUI parts. People far more graphically inclined and talented than I handle that 😀
win32metadata
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Hey Rustaceans! Got a question? Ask here (18/2023)!
As /u/huellenoperator notes, that this needs a pointer to a mutable string comes straight from microsoft through win32metadata. Maybe it's a mistake on Microsoft's side, but if it's not you're taking big risks.
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Kernel Headers for Windows could soon make it into windows-rs
Microsoft offers official "bindings" to Win32 APIs through win32metadata. However, until recently, it did not include metadata for kernel-level functions or WDK. In early 2021, an issue was raised through windows-rs regarding this limitation, but progress was slow until now. Microsoft has finally released official metadata for WDK, which can be found on the wdkmetadata repository. The latest comment on the issue thread can be found here:
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winreader: read memory from other programs
for win32metadata's kernel api tracking issue, https://github.com/microsoft/win32metadata/issues/401
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Best windows stubs
Any examples? Since the API bindings in windows-sys are generated from the metadata generated from official Windows SDK headers I'd not expect to see this kind of difference.
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can we be free of c?
You might also look at this project: https://github.com/microsoft/win32metadata
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Is it time to retire C and C++ for Rust in new programs?
There is still the occasional incredibly subtle link time fuckery in Rust.
https://github.com/microsoft/win32metadata/issues/1274
"Minor" semver updates to crates breaking things via e.g. unexpected MSRV bumps is pretty common too, with some resulting bitrot. That said, I agree with you that things in Rust are at least better. Imperfect, but better.
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Are there any Windows-centric perks of using C# that other non-Microsoft languages simply can't offer (or at least don't out of the box)?
Win32 is available as metadata to enable adoption in as many languages as possible. Are there some things missing? Yes. The Microsoft team acknowledges that and encourages asking for the things you need so they can add them to the metadata.
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Using Windows API in Julia?
It might be interesting to have bindings generated for the entirety of Win32 API through https://github.com/microsoft/win32metadata
- Would std code for Windows ever use the windows crate by Microsoft?
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The Atrocities of COM win32 headers
Hi JB! Funny to cross paths with you in this context. I don't know if you remember me but I was a rookie programmer who got the pleasure of joining the VideoLan Conference in Dublin back in 2014, and then Paris the next year, and you were very kind to me.
The GitHub issue title here is unfortunately misleading. I have renamed it to "ideas to improve windows header files and libc". Also, I hope it is clear that I rebutted the points made by the OP, because I completely agree with your summary that the mingw-w64 people are skilled, nice and very clever and think about all use cases.
If any drive-by HN readers work at Microsoft, please help us with this issue: https://github.com/microsoft/win32metadata/issues/766
What are some alternatives?
UWPDumper - DLL and Injector for dumping UWP applications at run-time to bypass encrypted file system protection.
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
mactype - Better font rendering for Windows.
JNA - Java Native Access
TcNo-Acc-Switcher - A Super-fast account switcher for Steam, Battle.net, Epic Games, Origin, Riot, Ubisoft and many others! [Moved to: https://github.com/TCNOco/TcNo-Acc-Switcher]
go - The Go programming language
Cronos-Rootkit - Cronos is Windows 10/11 x64 ring 0 rootkit. Cronos is able to hide processes, protect and elevate them with token manipulation.
winapi - Windows API declarations without <windows.h>, for internal Boost use.
Windows UI Library - Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
WindowsAppSDK-Samples - Feature samples for the Windows App SDK
panama-foreign - https://openjdk.org/projects/panama