Principia
mpv
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Principia | mpv | |
---|---|---|
38 | 830 | |
729 | 25,874 | |
1.8% | 2.4% | |
9.9 | 9.9 | |
4 days ago | 6 days ago | |
C++ | C | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Principia
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A rudimentary simulation of the three-body problem
Principia is extremely impressive, they document all their math here: https://github.com/mockingbirdnest/Principia/tree/master/doc...
One interesting detail is that the source code makes extensive use of non-ASCII identifiers, for mathematical symbols and for the names of mathematicians. One of the two primary contributors is also an active contributor to Unicode
- Mods to add after RP-1 express install?
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Communication coming out today
KSP2 is still patched conics. Also here's a free n-body mod made by modders, https://github.com/mockingbirdnest/Principia
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One week before the release of Kerbal Space Program 2, some kerbonauts are beginning to have doubts
Principia - 𝑛-Body and Extended Body Gravitation for Kerbal Space Program
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Eli5, Why are planets orbits elliptical and not circular?
But one should just be aware that KSP simplifies by only tracking the strongest source of gravity. This turns all orbits into actual ellipses. But there is a mod called Principia that replaces it with the proper thing, thus allowing for very chaotic (but cool) flight paths using less thrust.
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Is there a mod in KSP that replaces the Maneuver node tool and makes you do real orbital mechanics?
Principia has n-body
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Just a friendly PSA that kerbal space program is free on the epic game store this week. Build rockets and figure out how to get to space!
Install Principia and Real Solar System, then try again :P
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Solar system simulation Newtonian gravitation
Theres a mod that changes that to N-body simulation, it's called Principia
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How do I install principia
I'd suggest looking at their readme: https://github.com/mockingbirdnest/Principia
- Will we be able to utilize Lagrange points in KSP2?
mpv
- MPV: Vulkan Video Decoding: Usage Guide and FAQ
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Firefox slow to load YouTube? Just another front in Google's war on ad blockers
https://mpv.io/ has yt-dlp support, if yt-dlp is installed you just need to throw the URL at it and it plays the video (without download).
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Can't save frame as JPG
See https://github.com/mpv-player/mpv/issues/9053
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Video stops on furst frame, audio continues to play,seek works
I apologise for not following procedure. I am in the middle of building mpv 0.37 from source. Irrespective of the outcome I will document what I had to do in addition to the instructions on mpv.io and if the problem perststs, where it happens and where not with kernel version, mpv version taken from the screen, and the terminal output.
- PC Gopro playback help needed
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S23 8k video freezes when played on VLC computer
Use MPV. Partticularily shinchiro's builds. Extract the folder where you want its installation directory to be, if you decide to install it. Otherwise, just drag and drop files on top of its window or executable.
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Ripgrep is faster than {grep, ag, Git grep, ucg, pt, sift}
Author of ripgrep here.
Like automatic encoding detection and transparently searching UTF-16?
Or simple ways for composing character classes, e.g., `[\pL&&\p{Greek}]` for all codepoints in the Greek script that are letters. Another favorite of mine is `\P{ascii}`, which will search for any codepoint that isn't in the ASCII subset.
Or more sophisticated filtering features that let you automatically respect things like gitignore rules.
Those are all things that ripgrep does that grep does not. So I do not favor this explanation personally.
ripgrep has just about all of the functionality that GNU grep does. I would say the two biggest missing pieces at this point are:
* POSIX locale support. (But this might be a feature[1].)
* Support for "basic" regexes or some equivalent that flips the escaping rules around. i.e., You need to write `\+` to match 1 or more things, where as `+` will just match `+ literally.
Otherwise, ripgrep has unfortunately grown just about as many flags as GNU grep.
[1]: https://github.com/mpv-player/mpv/commit/1e70e82baa9193f6f02...
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PCSX2 Disables Wayland Support
- https://github.com/mpv-player/mpv/issues/8692
- C Locales
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Yorick is an interpreted programming language for scientific simulations
https://mpv.io played it without fuss.
What are some alternatives?
Kerbalism - Hundreds of Kerbals were killed in the making of this mod.
GStreamer - GStreamer open-source multimedia framework
AA2Unlimited - Modding framework for Artificial Academy 2
yt-dlp - A feature-rich command-line audio/video downloader
SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.
celluloid - A simple GTK+ frontend for mpv
CKAN-meta - Metadata files for the CKAN for KSP
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
OfCourseIStillLoveYou - Watch all your Hullcam cameras at the same time from everywhere!
glsl-shaders - This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Modular-Launch-Pads
VideoLAN Client (VLC) - VLC media player - All pull requests are ignored, please follow https://wiki.videolan.org/Sending_Patches_VLC/