Principia
Kerbalism
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Principia | Kerbalism | |
---|---|---|
38 | 10 | |
729 | 161 | |
1.8% | 0.6% | |
9.9 | 6.5 | |
2 days ago | 10 days ago | |
C++ | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Principia
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A rudimentary simulation of the three-body problem
Principia is extremely impressive, they document all their math here: https://github.com/mockingbirdnest/Principia/tree/master/doc...
One interesting detail is that the source code makes extensive use of non-ASCII identifiers, for mathematical symbols and for the names of mathematicians. One of the two primary contributors is also an active contributor to Unicode
- Mods to add after RP-1 express install?
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Communication coming out today
KSP2 is still patched conics. Also here's a free n-body mod made by modders, https://github.com/mockingbirdnest/Principia
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One week before the release of Kerbal Space Program 2, some kerbonauts are beginning to have doubts
Principia - 𝑛-Body and Extended Body Gravitation for Kerbal Space Program
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Eli5, Why are planets orbits elliptical and not circular?
But one should just be aware that KSP simplifies by only tracking the strongest source of gravity. This turns all orbits into actual ellipses. But there is a mod called Principia that replaces it with the proper thing, thus allowing for very chaotic (but cool) flight paths using less thrust.
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Is there a mod in KSP that replaces the Maneuver node tool and makes you do real orbital mechanics?
Principia has n-body
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Just a friendly PSA that kerbal space program is free on the epic game store this week. Build rockets and figure out how to get to space!
Install Principia and Real Solar System, then try again :P
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Solar system simulation Newtonian gravitation
Theres a mod that changes that to N-body simulation, it's called Principia
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How do I install principia
I'd suggest looking at their readme: https://github.com/mockingbirdnest/Principia
- Will we be able to utilize Lagrange points in KSP2?
Kerbalism
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Kerbalism CME notifications interrupting timewarp
There's a known bug where that option doesn't work. But you can disable the notifications for each vessel you launch. https://github.com/Kerbalism/Kerbalism/issues/812
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Alrighty, quick mod question. Probably a long answer.
If you want to change up how science works, I'll recommend Kerbalism. Makes it so experiments complete over time, some within minutes and others can take years. It also adds life support mechanics, radiation, and some other stuff.
- Satellite Use?
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What mods does everyone else use for career? Links as well?
My all time favorite is Kerbalism. It doesn't make it easier, but I think it makes it more interesting/fun, especially for manned missions. It reworks the science system, and has good life support and ISRU options.
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Remote Tech No connection at Launchpad
+) someone opened an issue on the GitHub page but his problem isn't the same as mine https://github.com/Kerbalism/Kerbalism/issues/823
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What are the best mod for KSP ?
For career mode: Kerbalism. Reworked science system that makes it much more interesting, and good life support and ISRU options.
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Best tech tree/career mod
In terms of remaining mostly stock, I'd recommend Kerbalism and Contract Configurator with a few contract packs (second comment has a list) that fit your playstyle.
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Ksp for learning rocket science
Install Kerbalism for food/oxygen/radiation/etc.
- Looking for a science mod that adds bytes of storage
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SRB only mission to Duna and Back. [4:00]
Adds things such as radiation, and more notably, needs for your kerbals. They need food, water, and air. That and more.
What are some alternatives?
AA2Unlimited - Modding framework for Artificial Academy 2
RP-0 - Realistic Progression One - Career mode for Realism Overhaul [Moved to: https://github.com/KSP-RO/RP-1]
SolarSystem - A solar system simulator with Verlet, using OpenGL for displaying.
krpc - Remote Procedure Calls for Kerbal Space Program
CKAN-meta - Metadata files for the CKAN for KSP
Astrogator - A space-navigational aide for Kerbal Space Program
OfCourseIStillLoveYou - Watch all your Hullcam cameras at the same time from everywhere!
LunaMultiplayer - Multiplayer mod for Kerbal Space Program (KSP)
Modular-Launch-Pads
TweakScale - TweakScale lets you change the size of a part. Check also the https://github.com/net-lisias-ksp/TweakScaleCompanion where support for third-parties is being added!
OhScrap - Scrapyard based part failure mod for Kerbal Space Program.