PowerUp VS ILGPU

Compare PowerUp vs ILGPU and see what are their differences.

PowerUp

⚡ Decompilation Tools and High Productivity Utilities ⚡ (by badamczewski)
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PowerUp ILGPU
6 6
1,598 1,053
- -
4.1 9.0
3 months ago 1 day ago
C# C#
GNU Affero General Public License v3.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PowerUp

Posts with mentions or reviews of PowerUp. We have used some of these posts to build our list of alternatives and similar projects.

ILGPU

Posts with mentions or reviews of ILGPU. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.
  • ILGPU VS ComputeSharp - a user suggested alternative
    2 projects | 27 Oct 2023
  • CUDA integration for C#
    5 projects | /r/csharp | 8 Sep 2022
    I've had a good experience with ILGPU: clean API, loads of samples, nice community. Apologies for a shameless plug, but I used it in one of my projects and happened to write a blog post about it: https://timiskhakov.github.io/posts/computing-the-convex-hull-on-gpu. Hope it helps!
  • Is there a way to utilize the gpu in a C# program?
    5 projects | /r/csharp | 25 Dec 2021
    https://github.com/Sergio0694/ComputesSharp is always being recommended to me. But I also just found this one https://github.com/m4rs-mt/ILGPU which looks very interesting. There are a lot of libraries which allow you to execute on the gpu
  • Is there a way to run metal shaders on CPU threads?
    1 project | /r/GraphicsProgramming | 28 Jul 2021
    I would checkout the github for more details, or ask on the discord for more specifics, but all the kernels are compiled into IL by the C# compiler, then at runtime the ILGPU compiler converts them from IL into PTX, OpenCL, or back into IL (in a special way to maintain thread grouping and stuff). Then PTX / OpenCL /IL is compiled and run using the respective runtimes. Cuda for PTX, the OpenCL runtime for OpenCL, and .net for IL. We have talked about creating a CPU execution path that tries to match speeds with CPU code, but I do not think it is a big priority.
  • What is ILGPU | Links | FAQ
    3 projects | /r/ILGPU | 12 May 2021
    Github repo

What are some alternatives?

When comparing PowerUp and ILGPU you can also consider the following projects:

perfview - PerfView is a CPU and memory performance-analysis tool

CUDAfy.NET - CUDAfy .NET allows easy development of high performance GPGPU applications completely from the .NET. It's developed in C#.

rust-csharp-ffi - An example Rust + C# hybrid application

ZenTimings

BenchmarkDotNet - Powerful .NET library for benchmarking

NvAPIWrapper - NvAPIWrapper is a .Net wrapper for NVIDIA public API, capable of managing all aspects of a display setup using NVIDIA GPUs

NetFabric.Hyperlinq - High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

Hybridizer - Examples of C# code compiled to GPU by hybridizer

Mono - Mono open source ECMA CLI, C# and .NET implementation.

Amplifier.NET - Amplifier allows .NET developers to easily run complex applications with intensive mathematical computation on Intel CPU/GPU, NVIDIA, AMD without writing any additional C kernel code. Write your function in .NET and Amplifier will take care of running it on your favorite hardware.

FusionCache - FusionCache is an easy to use, fast and robust cache with advanced resiliency features and an optional distributed 2nd level.

arrayfire-rust - Rust wrapper for ArrayFire