PinInject VS unity-addressable-importer

Compare PinInject vs unity-addressable-importer and see what are their differences.

PinInject

Simple and Intuitive Dependency Injection tool for Unity (by cathei)
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PinInject unity-addressable-importer
1 1
7 805
- -
3.9 2.6
4 months ago about 2 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PinInject

Posts with mentions or reviews of PinInject. We have used some of these posts to build our list of alternatives and similar projects.

unity-addressable-importer

Posts with mentions or reviews of unity-addressable-importer. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing PinInject and unity-addressable-importer you can also consider the following projects:

LDtkToUnity - Unity importer for the LDtk level editor

chronity - :hourglass: Library for running functions after a delay by creating timers in Unity3D.

com.openai.unity - A Non-Official OpenAI Rest Client for Unity (UPM)

Hairibar.Ragdoll - A package for animating ragdolls through keyframed animations.

di-framework - ↗ A Dependency Injection framework for Unity game engine.

ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.

Reflex - Minimal dependency injection framework for Unity

CloudPatch - Unity Package that connects to any CDN. Streamlines asset uploads, authentication, and setting configurations.

com.rest.elevenlabs - A non-official Eleven Labs voice synthesis client for Unity (UPM)

AssetManagement - A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.