PinInject
Reflex
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PinInject
Reflex
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Another small hack I use for prototyping
There is also Reflex, a fast but more minimalistic solution. I haven't really heard much about people's experiences using this, so not sure how good it is in practice.
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I updated reflex readme, what do you think it about it? Constructive feedback is very welcome ;)
Reflex github
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Reflex now supports SceneContext
Enjoy! https://github.com/gustavopsantos/Reflex
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I worked a lot on this and would like to share with you
With that, what I call Reflex was born, which I would like to share with the entire community, and if this framework could help you a little bit on your game development, I'll be happy already >.< Repo is open source, and its available at github, also PRs are welcome ;)
What are some alternatives?
unity-addressable-importer - A rule based addressable asset importer
Zenject - Dependency Injection Framework for Unity3D
LDtkToUnity - Unity importer for the LDtk level editor
di-framework - ↗ A Dependency Injection framework for Unity game engine.
com.openai.unity - A Non-Official OpenAI Rest Client for Unity (UPM)
VContainer - The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
ManualDi.Unity3d - Extensions and usability features of the ManualDi dependency injection library for the Unity3d game engine
com.rest.elevenlabs - A non-official Eleven Labs voice synthesis client for Unity (UPM)
Simple Injector - An easy, flexible, and fast Dependency Injection library that promotes best practice to steer developers towards the pit of success.
UnityH4xx - Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...
persistence-easy-to-delete - Persistence easy to delete, or just Ped, is a small library to facilitate common persistence handling in the Unity editor.