PeopleInSpace
swift-evolution
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PeopleInSpace | swift-evolution | |
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9 | 124 | |
2,767 | 14,939 | |
- | 0.8% | |
8.5 | 9.7 | |
4 days ago | 6 days ago | |
Kotlin | Markdown | |
Apache License 2.0 | Apache License 2.0 |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PeopleInSpace
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Is there extra benefits of using Koin instead of Dagger Hilt in KMM?
It does work with iOS. You just have to structure it in a way that'll work well. See the People In Space repo to see how it works with iOS
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Your opinions on the current state of the Kotlin Multiplatform and Kotlin/JS
I mostly walked into the setup. My team already did a lot of heavy lifting. I will try to piece together something for the structure/template. Meanwhile, lot of samples are already present here : https://kotlinlang.org/docs/multiplatform-mobile-samples.html Specially https://github.com/joreilly/PeopleInSpace
- I developed an Android App and now want to go Multi Platform - What's the smartest way to do it? 🤷‍♀️ (Flutter? Kotlin Cross Platform? Or something else?)
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View Model Doesn’t Have To Depend on ViewModel
Here's a project using it.
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Kotlin Team AMA #3: Ask Us Anything
For DI take a look at Koin. It's a pragmatic lightweight dependency injection framework for Kotlin developers with multiplatform support. PeopleInSpace sample project uses it.
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How to start with Ktor + React?
You might be interested in this project https://github.com/joreilly/PeopleInSpace
swift-evolution
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Byte-Sized Swift: Building Tiny Games for the Playdate
[A Vision for Embedded Swift](https://github.com/apple/swift-evolution/blob/main/visions/e...) has the details on this new build mode and is quite interesting.
> Effectively, there will be two bottom layers of Swift, and the lower one, “non-allocating” Embedded Swift, will necessarily be a more restricted compilation mode (e.g. classes will be disallowed as they fundamentally require heap allocations) and likely to be used only in very specialized use cases. “Allocating” Embedded Swift should allow classes and other language facilities that rely on the heap (e.g. indirect enums).
Also, this seems to maybe hint at the Swift runtime eventually being reimplemented in non-allocating Embedded Swift rather than the C++ (?) that it uses now:
> The Swift runtime APIs will be provided as an implementation that’s optimized for small codesize and will be available as a static library in the toolchain for common CPU architectures. Interestingly, it’s possible to write that implementation in “non-allocating” Baremetal Swift.
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Borrow Checking Without Lifetimes
I may be out of my depth here as I've only casually used Rust, but this seems similar to Swift's proposed lifetime dependencies[1]. They're not in the type system formally so maybe they're closer to poloneius work
[1]: https://github.com/apple/swift-evolution/blob/3055becc53a3c3...
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Functional Ownership Through Fractional Uniqueness
Swift recently adopted a region-based approach for safe concurrency that builds on Milano et al’s ideas: https://github.com/apple/swift-evolution/blob/main/proposals...
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Crafting Self-Evident Code with D
No, it's not. Refcounting CAN be a garbage collection algorithm, but in Swift it's deterministic and done at compile time. Not to mention recently added support for non-copyable types that enforces unique ownership: https://github.com/apple/swift-evolution/blob/main/proposals...
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Swift Ownership Manifesto
> It's super easy to cause its type check to timeout, which is something I haven't seen when using Rust.
Yeah, the operator overloading design makes it too easy to construct an exponential search space.
> For instance, Swift doesn't have the orphan rule, so it's possible that 2 packages implement the same protocol for the same type, and when this happens currently there are no solutions;
There's now a warning about this: https://github.com/apple/swift-evolution/blob/main/proposals.... What other solutions can there be other than making it a hard error? It seems like an inherent drawback of typeclasses over first-class modules.
> there is this strange design decision that classes and structs should be different things and each have their own set of random limitations
structs in Swift are the same as structs in Rust, and a class is a heap-allocated reference counted box, like an Arc>.
> and there is SwiftUI, which hacks on the syntax itself, making statements no longer mean what they are supposed to mean
Result builders are a language feature and not part of SwiftUI: https://github.com/apple/swift-evolution/blob/main/proposals...
Just last week owning and borrowing parameters got accepted as well. https://github.com/apple/swift-evolution/blob/main/proposals...
It’s been the focus for a while especially after the concurrency work. It’s probably the final major feature before Swift 6
Swift 5.9 dropped at WWDC, and with it came with noncopyable value types:
https://github.com/apple/swift-evolution/blob/main/proposals...
as well as a way to explicitly move types:
https://github.com/apple/swift-evolution/blob/main/proposals...
I haven’t read either in-depth, though!
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SwiftData
They actually can figure that out, though [0]. I hope this can solve some of it because their deployment model is the dumbest fucking thing. I'm glad they figured out how to backport async/await, it's just impossible to use in a serious library otherwise.
[0] https://github.com/apple/swift-evolution/blob/main/proposals...
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Is there a web site I can go to if I want to find the SwiftUI roadmap?
https://www.swift.org/swift-evolution/ is where the discussion and planning of the evolution of Swift takes place.
- Experienced developers, would you recommend learning backend rather than doing side projects in iOS?
What are some alternatives?
compose-multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.
kvision - Object oriented web framework for Kotlin/JS
foundationdb - FoundationDB - the open source, distributed, transactional key-value store
kotlinx-datetime - KotlinX multiplatform date/time library
Decompose - Kotlin Multiplatform lifecycle-aware business logic components (aka BLoCs) with routing (navigation) and pluggable UI (Jetpack Compose, SwiftUI, JS React, etc.)
okio - A modern I/O library for Android, Java, and Kotlin Multiplatform.
moko-resources - Resources access for mobile (android & ios) Kotlin Multiplatform development
Ktor-OpenAPI-Generator - Ktor OpenAPI/Swagger 3 Generator
kotlin-wrappers - Kotlin wrappers for popular JavaScript libraries
Decompose - Kotlin Multiplatform lifecycle-aware business logic components (aka BLoCs) with routing functionality and pluggable UI (Jetpack Compose, SwiftUI, JS React, etc.), inspired by Badoos RIBs fork of the Uber RIBs framework
swift-algorithms - Commonly used sequence and collection algorithms for Swift
swift - The Swift Programming Language