breakout VS werewolf

Compare breakout vs werewolf and see what are their differences.

breakout

Breakout (by Peaker)

werewolf

A game engine for running werewolf in a chat client (by hjwylde)
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breakout werewolf
0 0
1 26
- -
0.0 0.0
almost 13 years ago 10 months ago
Haskell Haskell
LicenseRef-GPL BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

breakout

Posts with mentions or reviews of breakout. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning breakout yet.
Tracking mentions began in Dec 2020.

werewolf

Posts with mentions or reviews of werewolf. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning werewolf yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing breakout and werewolf you can also consider the following projects:

SFML - Low level Haskell bindings for SFML 2.x

freekick2 - A simple soccer game

aeson-tiled - Aeson instances for Tiled map editor types

octane

Nomyx - The Nomyx game

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

tateti-tateti - Meta tic-tac-toe ncurses game.

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

starrover2 - a space simulation game

HGE2D - 2D game engine written in Haskell

ixshader - A shallow embedding of the OpenGL Shading Language in Haskell