breakout VS Allure

Compare breakout vs Allure and see what are their differences.


Breakout (by Peaker)


Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at (by AllureOfTheStars)
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breakout Allure
0 7
1 188
- 2.1%
0.0 5.9
about 13 years ago 8 months ago
Haskell Haskell
LicenseRef-GPL GNU Affero General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of breakout. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning breakout yet.
Tracking mentions began in Dec 2020.


Posts with mentions or reviews of Allure. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-06.

What are some alternatives?

When comparing breakout and Allure you can also consider the following projects:

Nomyx - The Nomyx game

SFML - Low level Haskell bindings for SFML 2.x

freekick2 - A simple soccer game


tateti-tateti - Meta tic-tac-toe ncurses game.

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

starrover2 - a space simulation game

yampa2048 - 2048 game clone using Yampa FRP library

werewolf - A game engine for running werewolf in a chat client

h2048 - An Implementation of Game 2048

HGE2D - 2D game engine written in Haskell

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.