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Pcx reviews and mentions
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VFX Graph - Point cloud waves
It's a very dense point cloud from Metashape, imported into VFX graph with Keijiro's PCX - https://github.com/keijiro/Pcx
- What tutorials would you like to see?
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Need help reducing my pointcloud size
Thanks for the answer! The problem is that I don'r render the point-cloud myself, I get it already as a cloud. What 3rd party app would you recommend? Anyone of these? https://www.danielgm.net/cc/ Cloudcompare https://laspy.readthedocs.io/en/latest/index.html Laspy https://numpy.org/ https://github.com/keijiro/Pcx
- 3D scan pointcloud in VR
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3D visualisation of point cloud
Yeah I have done this with unity using this https://github.com/keijiro/Pcx .
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[Shader noob] Disk shader for point cloud that will run on iOS and Android?
Hi, I am not familiar with shaders (did few tutorials) and I need a disk shader for the point cloud. I used so far https://github.com/keijiro/Pcx and disk shader there is nice but doesn't work on iOS. I would like to control the disk size, and ideally it would always face a camera.
- Scan 3d objects to save as an asset
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Point clouds shown only on the left eye!
I've visualized point clouds with HL 1 in two ways ( Potree Unity and Keijiro Pcx).
- Importing point cloud to Unity3d
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I made a music video using scans from around my apartment complex. Hope you guys like it! [Metashape + Unity]
Thank you! If you have a 4K camera, I would try making a video slowly walking around an area and then run it through Metashape or Meshroom. From there you can export the point cloud into Unity using this plugin: https://github.com/keijiro/Pcx
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Stats
keijiro/Pcx is an open source project licensed under The Unlicense which is not an OSI approved license.
The primary programming language of Pcx is C#.