PathOfBuilding VS PoESkillTree

Compare PathOfBuilding vs PoESkillTree and see what are their differences.

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PathOfBuilding PoESkillTree
554 9
3,585 669
2.7% 0.4%
9.8 0.0
1 day ago almost 2 years ago
Lua C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PathOfBuilding

Posts with mentions or reviews of PathOfBuilding. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.

PoESkillTree

Posts with mentions or reviews of PoESkillTree. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-01.
  • Path of Exile Passive Skill Tree 3.20 Export
    2 projects | /r/pathofexile | 1 Dec 2022
    You could look at the source for PoB, or other implementations like PoESkillTree.
  • PoE Skill Tree as Graph for final graduation project
    4 projects | /r/pathofexile | 7 Jun 2022
    There is a skill tree generator in the old pre-PoB skill tree planner that we all used to use https://github.com/PoESkillTree/PoESkillTree
  • Calculating best build outcomes programmatically?
    1 project | /r/pathofexile | 31 Jan 2022
    PoESkillTree
  • [PoESkillTree 3.0.2] 3.16.0 Skill Tree Data Support
    2 projects | /r/pathofexile | 23 Oct 2021
    yep! my appologies, I have cleaned that up: https://github.com/PoESkillTree/PoESkillTree/releases/tag/3.0.3
  • Tree planner w/ generator algorithm
    2 projects | /r/PathOfExileBuilds | 20 Oct 2021
    So, I know that current "industry standard" is PoB Community, but for the longest time I was using this tool as an alternative/complimentary. Mostly, because it had a "tree generator" functionality, where I would mark nodes as "required" and "forbidden" and using what I assume is graph pathing related math, I got myself an "optimal" tree (collecting all required nodes and ignoring all forbidden, in minimum points). It was not without a fault, but it was INCREDIBLY useful tool to have around.
  • Updating Poeskilltree to 3.15 passive tree
    1 project | /r/pathofexile | 20 Jul 2021
    Ever since 3.13 the poeskilltree application devs no longer seem to release an updated version of the program when a new tree is released and instead require you to manually update it. When 3.15 goes live you can just use the "Download live tree data" button to update to the latest tree. But for the next few days before the patch goes live the button will not update to 3.15 tree. If you're like me and find the passive tree generator that this application has to be a valuable tool to create your new builds then you will have to install the tree manually:
  • Path of Exile Second Screen : another leveling tool because I don't like the current options
    4 projects | /r/pathofexile | 9 Apr 2021
    Personally, I can never remember my passives. Keystone-only sounds like a recipe for regrets (pun intended). If bloat is the issue, just hide the tree(s) until the ingame hotkey for character passives is pressed. You can use this to generate high-res jpegs from PoB. If there are multiple leveling trees, just show one at a time based on character level in the client log.
  • Performance problems? Make sure you're not running PoB in background
    2 projects | /r/pathofexile | 2 Mar 2021
    I use PoESkillTree to export PoB trees as a full resolution jpg. If you get a crash while importing just delete all skill gems and items beforehand (without saving PoB). And before you ask, the PoB developers have said they are not planning to implement this.

What are some alternatives?

When comparing PathOfBuilding and PoESkillTree you can also consider the following projects:

poe_gen_gwennen - simple regex generator for Gwennen based on poe.ninja prices

poe-secondscreen - Easy to read, simple second screen window for Path Of Exile leveling process

MercuryTrade-Community-Fork - An overlay application for Path of Exile(Tracking, Trading, Chat, etc)

VisualGGPK2 - Library for Content.ggpk of PathOfExile (Rewrite of libggpk)

PoB-Item-Tester - AHK and Lua script to automate comparing PoE items from in game or trade sites against your current build with the power of PoB

Poe-Lurker - Ease your trading experience in Path of Exile.

exilence-next - Desktop application that helps you summarize your wealth in Path of Exile

Path-of-Leveling - A tool written in Java, with an interactive UI, for Path of Exile. Plan your leveling, track your XP and navigate through the acts.

all-ears-unturned - All Ears and No Stone Unturned achievement guide for Path of Exile

PoE-Region-Searcher

NeverSink-Filter - This is a lootfilter for the game "Path of Exile". It hides low value items, uses a markup-scheme and sounds to highlight expensive gear and is based on economy data mining.

PoESkillTree.Engine - The game model and build calculation engine used in PoESkillTree, available as a .NET Standard library