ParrelSync VS git

Compare ParrelSync vs git and see what are their differences.

ParrelSync

(Unity3D) Test multiplayer without building (by VeriorPies)

git

A fork of Git containing Windows-specific patches. (by git-for-windows)
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ParrelSync git
7 222
1,409 6,333
12.3% 1.9%
4.1 10.0
22 days ago 3 days ago
C# C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ParrelSync

Posts with mentions or reviews of ParrelSync. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-19.

git

Posts with mentions or reviews of git. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-29.
  • Will Nix Overtake Docker
    14 projects | news.ycombinator.com | 29 Nov 2021
    Not OP, here are some recommendations:

    SourceTree: https://www.sourcetreeapp.com/

    Windows and Mac. Free. Feels sluggish, but is also really dependable, the graph view is lovely and it covers most of the common things that you want to do - also, staging/discarding chunks or even individual lines of code is lovely. Oh, and the Git LFS integration, and creating patches is also really easy. And it gives you the underlying Git commands it uses, in case you care about that.

    GitKraken: https://www.gitkraken.com/

    Windows, Mac and Linux. May need commercial license. Feels like a step up from SourceTree, but i find that using this for commercial needs is a no go. If that's not an issue, however, it has a good UI, is nice to work with and just generally doesn't have anything i'd object to. IIRC it saved my hide years back by letting me do a ctrl+z for a repo after accidentally forcing to the wrong remote, so that i could fix what i had done (memory might fail me, was years ago), just generally feels intuitive like that.

    Git Cola: https://git-cola.github.io/

    Windows, Mac and Linux. Free and open source. Perhaps one of the more basic interfaces, but as far as free software goes, it does what it sets out to do, and does it well. I use this on Linux, whenever i want to have that visual feedback about the state of the repo/staging area or just don't feel like using the CLI.

    TortoiseGit: https://tortoisegit.org/

    Windows only. Free. Recommending this just because you mentioned TortoiseSVN. If you just want a similar workflow, this is perhaps your best option. Honestly, there is definitely some merit to having a nice file system integration, i rather enjoyed that with SVN.

    Whatever your IDE has built in: look at your IDE

    On any platform that your IDE runs on. Same licensing as your IDE. Some people just shop around for an IDE that they enjoy and then just use whatever VCS workflows that they provide. I'd say that VS Code with some plugins is really nice, though others swear by JetBrains' IDEs, whereas others are fine with even just NetBeans or Eclipse (Java example, you can replace that with Visual Studio or whatever). If youŗe working within a particular stack/IDE, that's not too bad of an idea.

    The CLI: https://git-scm.com/

    Windows, Mac and Linux. Free and open source. You'll probably want to know a bit of the CLI anyways, just in case. Personally, i'm still way too used to using a GUI since dealing with branches and change sets just feels like something that's more easy when visual, but the CLI has occasionally helped me out nonetheless.

  • All we need to learn about GIT
    1 project | dev.to | 29 Nov 2021
    Git is a free and open-source version control system, originally created by Linus Torvalds in 2005. Unlike older centralized version control systems such as SVN and CVS, Git is distributed: every developer has the full history of their code repository locally. This makes the initial clone of the repository slower, but subsequent operations such as commit, blame, diff, merge and log dramatically faster. It also has excellent support for branching, merging, and rewriting repository history, which has lead to many innovative and powerful workflows and tools. Pull requests are one such popular tool that allows teams to collaborate on Git branches and efficiently review each other's code. Git is the most widely used version control system in the world today and is considered the modern standard for software development. Note: To understand this article, visit Git to know more about it.
  • How do I install Git Bash but not Git GUI or Git CMD?
    1 project | reddit.com/r/git | 29 Nov 2021
    There are "Mini git" distributions which omit big parts: https://github.com/git-for-windows/git/releases/tag/v2.34.1.windows.1 They however do not install, you need to unzip them.
  • Multiple GIT locations on mac m1?
    1 project | reddit.com/r/git | 28 Nov 2021
    I believe `/opt/homebrew/bin/git` was installed via Homebrew, `/usr/local/bin/git` was installed by via the installer from git-scm.com, and `/usr/bin/git` is part of macOS, most likely from Xcode's command line tools.
  • How does your company manage/access engineering drawings?
    1 project | reddit.com/r/engineering | 26 Nov 2021
    Git is another.
  • How to deal with removing plot points and altering your plot?
    1 project | reddit.com/r/FanFiction | 25 Nov 2021
  • Web Development vs Game Development
    2 projects | reddit.com/r/learnprogramming | 24 Nov 2021
    Whichever you do, make sure to install and use git. Maybe make an account on Github and save your experiments there. I just spent a few minutes looking, and this seems to be an alright intro to git.
  • Magikcraft – Teaching Kids to Program Using Minecraft with Joshua Wulf
    3 projects | dev.to | 24 Nov 2021
    It's one thing if you have one person at a computer solving a problem, which is kind of how computing started. And then it's moved into this like, okay, now we have teams of people that we have solving a problem. But now we have another problem which is how do you coordinate teams of people writing code together? So that's where you get things like Subversion, CVS, and now Git, distributed version control. How do you deal with the conflicts between code and merging them and all that kind of stuff? And having that kind of historical perspective helps me be connected with where I fit into history as I'm learning something like Kubernetes or whatever.
  • Adding form validation to an Angular application
    5 projects | dev.to | 22 Nov 2021
    git
  • Friendly reminder to backup all of your projects
    1 project | reddit.com/r/gamemaker | 22 Nov 2021
    Use git (see: Working with Git and GameMaker Studio 2)

What are some alternatives?

When comparing ParrelSync and git you can also consider the following projects:

git-lfs - Git extension for versioning large files

Chocolatey - Chocolatey - the package manager for Windows

HomeBrew - 🍺 The missing package manager for macOS (or Linux)

sensible-side-buttons - A macOS menu bar app that enables system-wide navigation functionality for the side buttons on third-party mice.

Visual Studio Code - Visual Studio Code

python-telegram-bot - We have made you a wrapper you can't refuse

deemix-webui

Django - The Web framework for perfectionists with deadlines.

obs-studio - OBS Studio - Free and open source software for live streaming and screen recording

TWINT - An advanced Twitter scraping & OSINT tool written in Python that doesn't use Twitter's API, allowing you to scrape a user's followers, following, Tweets and more while evading most API limitations.

Angular - The modern web developer’s platform

CPython - The Python programming language