PKCoreTechniques VS InkKit

Compare PKCoreTechniques vs InkKit and see what are their differences.

PKCoreTechniques

The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich. (by pkluz)

InkKit

Drawing and Geometry made easy on iOS - now in Swift 3.0 (by shaps80)
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PKCoreTechniques InkKit
0 0
143 371
- -
0.0 0.0
over 8 years ago over 6 years ago
Objective-C Swift
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PKCoreTechniques

Posts with mentions or reviews of PKCoreTechniques. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning PKCoreTechniques yet.
Tracking mentions began in Dec 2020.

InkKit

Posts with mentions or reviews of InkKit. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning InkKit yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing PKCoreTechniques and InkKit you can also consider the following projects:

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

Snowflake - ❄️ SVG in Swift

SwiftSVG - A simple, performant, and lightweight SVG parser

Drawsana - An open source library that lets your users draw on things - mark up images with text, shapes, etc.

HxSTLParser - Basic STL loader for SceneKit

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext

YYAsyncLayer - iOS utility classes for asynchronous rendering and display.

jot - An iOS framework for easily adding drawings and text to images.

Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!

ProcessingKit - Visual designing library for iOS & OSX