OvenMediaEngine VS Pion WebRTC

Compare OvenMediaEngine vs Pion WebRTC and see what are their differences.

OvenMediaEngine

OvenMediaEngine (OME) is a Streaming Server for Sub-Second Latency. It supports WebRTC, RTMP, SRT, MPEG-2 TS, RTSP as input, WebRTC, LL-DASH, MPEG-DASH, HLS as output. (by AirenSoft)
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OvenMediaEngine Pion WebRTC
17 31
1,070 8,031
10.3% 4.0%
9.7 9.0
1 day ago 6 days ago
C++ Go
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OvenMediaEngine

Posts with mentions or reviews of OvenMediaEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-18.
  • [0.12.6] OvenMediaEngine has been updated! (Oct 5, 2021)
    We did a lot of testing to find and apply the best option. As a result, OvenMediaEngine 0.12.6 is now more stable in more environments. If you need more detail, please see our release notes!
  • [0.12.5] The performance of OME has been improved! (Sep 15, 2021)
    We have released 0.12.5, a new version of OvenMediaEngine, with improved performance for HLS and DASH packaging found during testing. If you need more detail, please visit our Release notes!
  • OvenMediaEngine has reached 1,000 stars!
    Thanks to your interest and contribution, OvenMediaEngine got over 1,000 stars: https://github.com/AirenSoft/OvenMediaEngine
  • OvenMediaEngine maintained stable streaming even with 1600 concurrent users in our tests.
    And if you would like to see our testing status or progress in our work, please follow #507 in our GitHub Issues.
  • [0.12.4] OvenMediaEngine has been slightly fixed! (Sep 9, 2021)
    After the 0.12.3 update of OvenMediaEngine, we found some errors, so we updated it to 0.12.4.
  • [0.12.3] OvenMediaEngine has been updated! (Sep 7, 2021)
    If you need more details, please check our Release notes!
  • [0.12.2] OvenMediaEngine has been updated! (Aug 25, 2021)
    We have been updated 0.12.2 of OvenMediaEngine.
  • Question about self-hosting OvenMediaEngine on my local network with Docker? Docker = Confusing
    Hello! I am trying to self-host an OvenMediaEngine server with Docker and I'm quite stuck. I haven't used Docker before and it's very confusing to me. So far I've ran the second Docker command from https://github.com/AirenSoft/OvenMediaEngine because I would like to later change some of the config files in the future. I think the server itself is up and running because when I send an RTMP stream to the server, OBS shows that it's connected and data is being sent to it. I've opened up the ports on my network and the firewall of the second computer I am hosting this server from and I'm using a second computer for the OBS stream.
    If you have any questions while using OvenMediaEngine, please use AirenSoft's GitHub Issues. It will give you the fastest answer!
  • [0.12.1] OvenMediaEngine has been slightly updated! (Jun 2, 2021)
    Improved WebRTC playback stability (#403).

Pion WebRTC

Posts with mentions or reviews of Pion WebRTC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-11.
  • How we make WebRTC be easier?
    news.ycombinator.com | 2021-10-11
    Hey HN,

    For the past couple of years I have been working on open source software[0] + a free book[1] to make WebRTC easier. I am trying to find the other gaps in the space. Would love to hear what people find difficult about it still!

    Even if you don't have a solution would be great just to get a feel for where people are at in the space.

    [0] https://github.com/pion/webrtc

    [1] https://webrtcforthecurious.com

    news.ycombinator.com | 2021-10-11
  • Pion WebRTC v3.1.0 Released
    reddit.com/r/WebRTC | 2021-09-23
    reddit.com/r/golang | 2021-09-23
  • Share video feed (camera, screen, file, etc.) from ffmpeg to web(rtc)
    news.ycombinator.com | 2021-09-22
  • Ask HN: What are some tools / libraries you built yourself?
    news.ycombinator.com | 2021-05-16
    I started (but many many others contributed) to the Go implementation of WebRTC Pion WebRTC https://github.com/pion/webrtc

    Along the way I worked on a Go implemenation of DTLS that gets used on its own a bit https://github.com/pion/dtls

    In another life I wrote Therac https://github.com/sean-der/therac. A PHP debugger that was viewable from a browser. I was a remote at the time (2015) and it was a great tool to use with others.

    I also wrote fail2web https://github.com/sean-der/fail2web a web frontend to fail2ban

  • WebRTC over Asp.Net Core - Any examples?
    reddit.com/r/csharp | 2021-05-07
    I'm currently building a new product with .NET 5 that creates a WebRTC data channel with clients and also sends them video over WebRTC. In preparation, I evaluated the current WebRTC landscape. The gist is that almost all WebRTC implementations are in other languages (usually C++), so native interop is nearly unavoidable if you want to use C#. I ultimately decided to create a small native library (.so file) using the excellent Pion WebRTC library for Go and then created a C# wrapper for it using C#'s native interop APIs (e.g. DllImport, Marshal.GetFunctionPointerForDelegate()). So far this has been working well and I have both data communication and video streams working, but I should add the caveat that I haven't shipped the service to production yet (I'm still a couple months of development away from that).
    reddit.com/r/csharp | 2021-05-07
    I meant to mention: I thought about creating an open-source library for the Pion wrapper, but it's currently quite specific to my application in order to reduce the number of calls needed from C# to Go and vice versa. Perhaps I'll write a blog post in the future, though. In the meantime, the approach I took was to start with one of Pion's examples and then turn it into a static library by using cgo to export functions with C linkage and building it as a shared library like this:
  • How can I broadcast my webrtc (many to many) call using rtmp
    reddit.com/r/WebRTC | 2021-04-19
    Your best bet would be GStreamer or ffmpeg. I made a simple example using Pion WebRTC here
  • Play Diablo on Browser Collaboratively
    news.ycombinator.com | 2021-04-15

What are some alternatives?

When comparing OvenMediaEngine and Pion WebRTC you can also consider the following projects:

Ant-Media-Server - Ant Media Server is a streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is highly scalable both horizontally and vertically. It can run on-premise or on-cloud.

livekit-server - Scalable, production-grade WebRTC video conferencing. SDKs for web & mobile.

mediasoup - Cutting Edge WebRTC Video Conferencing

janus-gateway - Janus WebRTC Server

M3U8 - Parser and generator of M3U8-playlists for Apple HLS. Library for Go language. :cinema:

peerjs - Simple peer-to-peer with WebRTC

goav - Golang bindings for FFmpeg

awesome-pion - A curated list of awesome things related to Pion

SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.

srs - SRS is a simple, high efficiency and realtime video server, supports RTMP/WebRTC/HLS/HTTP-FLV/SRT/GB28181.

media-server-node - WebRTC Media Server for Node.js

torrent - Full-featured BitTorrent client package and utilities