OvenMediaEngine
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OvenMediaEngine | janus-gateway | |
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63 | 13 | |
2,411 | 7,788 | |
1.5% | 1.4% | |
9.6 | 8.9 | |
9 days ago | 8 days ago | |
C++ | C | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OvenMediaEngine
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[0.15.16] OvenMediaEngine has been updated! (Sep 04, 2023)
We're thrilled to announce the release of OvenMediaEngine 0.15.16!
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[0.15.15] OvenMediaEngine has been updated! (Aug 04, 2023)
We are pleased to announce that OvenMediaEngine has been updated to version 0.15.15. This update follows the recent 0.15.14 release, which introduced the SRT Push Publisher and support for OCSP stapling. With the 0.15.15 update, we have fixed a few crash issues. Thank you for your continued support, and we look forward to providing you with more reliable and enhanced streaming solutions.
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[0.15.13] OvenMediaEngine has been updated! (June 19, 2023)
OvenMediaEngine has been updated to 0.15.13, which includes 0.15.12 with support for HEVC in SRT Provider and LLHLS Publisher. In 0.15.13, we have enhanced compatibility and usability to make the streaming server more stable. For more information, see the release notes for versions 0.15.12 and 0.15.13.
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OvenMediaEngine will support HEVC in SRT Provider and LLHLS Publisher
The following content is taken from OvenMediaEngine Discussions #1242.
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[0.15.10] OvenMediaEngine has been updated! (Apr 28, 2023)
OvenMediaEngine has been updated to version 0.15.10, please see the release notes for details.
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OvenMediaEngine to OBS
Info: OBS Studio 29.0.2, OME 0.15.7
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[0.15.7] OvenMediaEngine has been updated! (Mar 22, 2023)
Since OvenMediaEngine's update to version 0.15.4 uncovered several policy and feature conflicts, which have since been resolved in the latest version, 0.15.7. For more details, please look at the release notes for versions 0.15.5, 0.15.6, and 0.15.7.
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[0.15.3] OvenMediaEngine has been updated! (Mar 09, 2023)
With the 0.15.3 update, OvenMediaEngine supports multiple audio track inputs via SRT and stream creation/deletion APIs. Please see the release notes or below for details.
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AirenSoft participates in the 2023 NAB Show
Also, we are preparing to show you OvenMediaEngine, a sub-second latency streaming solution using LLHLS and WebRTC, and give you a chance to experience the OvenMediaEngine Enterprise Demo.
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[0.15.0] OvenMediaEngine has been updated! (Jan 31, 2023)
The first update of OvenMediaEngine for 2023 has been released. This is version 0.15.0 and has improved stream quality for WebRTC providers. Please check out the release notes or below for details.
janus-gateway
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WebRTC for the Curious
> despite WebRTC mostly being about client/client communication
This is actually kind of a misconception, though it’s an understandable one given that WebRTC is almost always pitched as a peer-to-peer protocol.
In practice, most people using WebRTC for video are sending their video to a server, not directly to another client. It’s pretty safe to assume that most people who use your app are going to need TURN, and at that point, you’re not really doing peer-to-peer at all, so you might as well just have your browser-based app talk to a server that’s pretending to be another browser.
These servers (called Selective Forwarding Units or SFUs) can operate like a TURN server in the case of a one-on-one call, but they can also multiplex everyone’s feeds in the case of a larger conference (peer-to-peer 5 person calls would require each participant to send 4 copies of their video) and often have extra features like the ability to record calls, transcode streams or convert to other protocols.
The one I’ve used a lot is called Janus[0], it’s open source and has good docs, I recommend people check it out if they’re interested in getting deeper into WebRTC or other video streaming tech.
[0] https://janus.conf.meetecho.com
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OpenTalk meeting software with Rust back-end open-sourced under EUPL
OpenTalk is a young project for creating online meeting software similar to Jitsi or BigBlueButton. It is a completely new development, and while it is not a fork of an existing open-source project, it integrates with other projects such as the Janus WebRTC server, Redis for volatile state, RabbitMQ for communication between server instances, and PostreSQL for persistent state.
- Jitsi: More secure, more flexible, and completely free video conferencing
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What are good self-hosted WebRTC video solutions today?
I've been looking into Janus WebRTC Server due to the ability for Uv4L to join Janus rooms (I'm building a RaspberyyPi doorbell)
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Looking for self hosted screen sharing/streaming solution
A related answer to the above is to check out Janus. It's a general purpose WebRTC server that has RTMP and FTL ingest support. I think it's also batteries not included, but I think it's what Glimesh is based on.
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Low-latency audio streaming (local network)
I've been using Janus gateway for similar. Pretty easy to setup.
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Live video calling - the Dyte way
A number of open-source projects also exist, which give developers a great head start if they're looking to build their own infrastructure - the most popular of these include Jitsi, Mediasoup, Janus, and Pion. These projects provide a layer of abstraction and expose a number of helper functions to perform various tasks, such as creating transports, etc. They have helpful guides on how to get started, but you would still face the aforementioned issues regarding scaling, resources, etc.
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Casey Muratori: refterm and the philosophy of non-pessimization (how you can make programs run 100x faster without optimizations)
This all changes when you are actually a domain expert: You can treat the various components as a "white box" because you see the forest for the trees and can make cross-cutting assumptions which will inherently make the code faster. I've noticed a lot of projects written by domain experts are often these giant clusterfucks of C that violate pretty much every guideline there are so many Medium blogs about, and yet they're very stable and widely used. See: https://github.com/meetecho/janus-gateway for example.
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Stop using Zoom, Hamburg’s data protection agency warns state government
Yes, there are many self-hosted options out there. https://github.com/meetecho/janus-gateway works well for multi-party video with up to about 15 users in a room assuming everyone has a reasonably reliable connection.
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WebRTC over Asp.Net Core - Any examples?
- Janus (C / C++)
What are some alternatives?
Ant-Media-Server - Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
mediasoup - Cutting Edge WebRTC Video Conferencing
srs - SRS is a simple, high-efficiency, real-time video server supporting RTMP, WebRTC, HLS, HTTP-FLV, SRT, MPEG-DASH, and GB28181.
jitsi - Jitsi is an audio/video and chat communicator that supports protocols such as SIP, XMPP/Jabber, IRC and many other useful features.
rtmpie - Out-of-the-box RTMP streaming server with a clean and powerful web interface
Pion WebRTC - Pure Go implementation of the WebRTC API
aiortc - WebRTC and ORTC implementation for Python using asyncio
IP-ESP32-CAM - "IP Camera" based on ESP32-CAM
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
BerryShare - Share PC desktop to Raspberry Pi with WebRTC
media-server-node - WebRTC Media Server for Node.js