OvenMediaEngine
cloud-morph
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OvenMediaEngine | cloud-morph | |
---|---|---|
63 | 19 | |
2,411 | 1,008 | |
1.5% | - | |
9.6 | 0.0 | |
8 days ago | over 1 year ago | |
C++ | Go | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OvenMediaEngine
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[0.15.16] OvenMediaEngine has been updated! (Sep 04, 2023)
We're thrilled to announce the release of OvenMediaEngine 0.15.16!
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[0.15.15] OvenMediaEngine has been updated! (Aug 04, 2023)
We are pleased to announce that OvenMediaEngine has been updated to version 0.15.15. This update follows the recent 0.15.14 release, which introduced the SRT Push Publisher and support for OCSP stapling. With the 0.15.15 update, we have fixed a few crash issues. Thank you for your continued support, and we look forward to providing you with more reliable and enhanced streaming solutions.
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[0.15.13] OvenMediaEngine has been updated! (June 19, 2023)
OvenMediaEngine has been updated to 0.15.13, which includes 0.15.12 with support for HEVC in SRT Provider and LLHLS Publisher. In 0.15.13, we have enhanced compatibility and usability to make the streaming server more stable. For more information, see the release notes for versions 0.15.12 and 0.15.13.
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OvenMediaEngine will support HEVC in SRT Provider and LLHLS Publisher
The following content is taken from OvenMediaEngine Discussions #1242.
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[0.15.10] OvenMediaEngine has been updated! (Apr 28, 2023)
OvenMediaEngine has been updated to version 0.15.10, please see the release notes for details.
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OvenMediaEngine to OBS
Info: OBS Studio 29.0.2, OME 0.15.7
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[0.15.7] OvenMediaEngine has been updated! (Mar 22, 2023)
Since OvenMediaEngine's update to version 0.15.4 uncovered several policy and feature conflicts, which have since been resolved in the latest version, 0.15.7. For more details, please look at the release notes for versions 0.15.5, 0.15.6, and 0.15.7.
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[0.15.3] OvenMediaEngine has been updated! (Mar 09, 2023)
With the 0.15.3 update, OvenMediaEngine supports multiple audio track inputs via SRT and stream creation/deletion APIs. Please see the release notes or below for details.
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AirenSoft participates in the 2023 NAB Show
Also, we are preparing to show you OvenMediaEngine, a sub-second latency streaming solution using LLHLS and WebRTC, and give you a chance to experience the OvenMediaEngine Enterprise Demo.
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[0.15.0] OvenMediaEngine has been updated! (Jan 31, 2023)
The first update of OvenMediaEngine for 2023 has been released. This is version 0.15.0 and has improved stream quality for WebRTC providers. Please check out the release notes or below for details.
cloud-morph
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Because my father does not allow me to self host from my home network, can you recommend a service to host stuff that I would be selfhosting?
And if the "server" can handle it, I want to stream games through cloudmorph. However, I doubt a server would be able to handle it.
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Show HN: Neko – Self hosted virtual browser that runs in Docker and uses WebRTC
Neko is a fantastic project, I love telling people about it. It does so much more then the title says :)
Being able to watch videos with someone in perfect sync is a great experience. It's not the same to just sync two video elements, but you actually can scroll the page and feels like you are sharing the same screen.
This and https://github.com/giongto35/cloud-morph I think have the chance to really inspire/change the next generation of products that get built in the space.
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Golang for cloud gaming?
Yea! Check out cloud-morph
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How do you stream remotely application
I am not sure exactly what you are trying to build, but I think cloud-morph is what you are looking for.
- Self-hosted game streaming for Windows rig?
- Game library management
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CloudMorph: Decentralize, Self-host Cloud Gaming on Browser. Demo: clouddiablo.com
https://github.com/giongto35/cloud-morph#deployment
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Play Diablo on Browser Collaboratively
Powered by a Opensourfce Self-hosted Cloud Gaming Service https://github.com/giongto35/cloud-morph .
What are some alternatives?
Ant-Media-Server - Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
cloud-game - Web-based Cloud Gaming service for Retro Game
srs - SRS is a simple, high-efficiency, real-time video server supporting RTMP, WebRTC, HLS, HTTP-FLV, SRT, MPEG-DASH, and GB28181.
cartridge - Cartridge is a convenient self-hosted game collection library with easy file downloads and automatically imported metadata and images.
rtmpie - Out-of-the-box RTMP streaming server with a clean and powerful web interface
Pion WebRTC - Pure Go implementation of the WebRTC API
monolithic - A monolithic lancache service capable of caching all CDNs in a single instance
IP-ESP32-CAM - "IP Camera" based on ESP32-CAM
grifter - Access your video game library from anywhere
BerryShare - Share PC desktop to Raspberry Pi with WebRTC
go-fluent-ffmpeg - A Go implementation of fluent-ffmpeg