OrleansGettingStarted
MineCase
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OrleansGettingStarted | MineCase | |
---|---|---|
1 | 2 | |
43 | 732 | |
- | 0.0% | |
10.0 | 0.0 | |
12 months ago | 10 months ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OrleansGettingStarted
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Microsoft Orleans: Grain Caches
Like in past posts where I’m demonstrating something Orleansly, we’ll be working from my github repo starting here https://github.com/Kritner-Blogs/OrleansGettingStarted/releases/tag/v0.62.0. Prior to us creating another IOrleansFunction, we actually need to write the thing we’re be demonstrating, the cache!
MineCase
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The server software iceberg
Found it https://github.com/dotnetGame/MineCase
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Can you host 1 minecraft server on 2 machines?
Bro, when you have 1 service one more than 1 machine it's called distributed or decentralized Using those words together with "minecraft server" you can find everything about this I don't know which project is the best, but there are many projects github I think it's an amazing idea to have a distributed server, or even a game I will read about this later, it's a very good topic Here are some links to github: https://github.com/dotnetGame/MineCase https://github.com/mappum/redstone It's exactly what you want
What are some alternatives?
MultiPaper - Multi-server, single-world papermc implementation
Rarismas-Server-Manager - Simple, Clean, Lightweight. RSM, Making hosting easier for everyone.
Orleans - Cloud Native application framework for .NET
Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts
nbt-studio - An up-to-date NBT viewer and editor with lots of new features
Orleans.SyncWork - This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.
MinecraftServerSharp - Minecraft server implementation in C#
BedrockManagementService - A multiple host, multiple server, Minecraft bedrock server management service and GUI manager.
ASP.NET MVC Boilerplate - .NET project templates with batteries included, providing the minimum amount of code required to get you going faster.
image-map - Converts image to maps for Minecraft Java and Bedrock
BitFaster.Caching - High performance, thread-safe in-memory caching primitives for .NET
TrueCraft - Minecraft for hipsters