OpenXR-MixedReality
MixedRealityToolkit-Unity
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OpenXR-MixedReality | MixedRealityToolkit-Unity | |
---|---|---|
8 | 17 | |
326 | 5,954 | |
1.5% | 0.5% | |
2.9 | 5.0 | |
about 1 month ago | 23 days ago | |
C++ | C# | |
MIT License | MIT License |
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OpenXR-MixedReality
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OpenXR Tools for Windows Mixed Reality Updated - 113.2304.14003
See the full release notes here: Release OpenXR Tools for Windows Mixed Reality - 113.2304.14003.
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Patrick Sundt, who was responsible for managing the consumer part of WMR, was among those who were laid off by MS recently. It's safe to say WMR support by Microsoft is dead (if excluding the SteamVR layer updates)
WMR Portal - no updates in ~2 years OpenXR Tools for WMR - no updates in 4.5 months WMR Headset drivers - no updates in 1.5 years
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OpenXR fails to initialize (help)
I don't know how to reinstall OpenXR https://github.com/microsoft/OpenXR-MixedReality/releases
- OpenXr runtime, Windows mixed reality runtime, 111.2208.18003
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OpenXR ... but not in Quoted-Printable RFC Absurdity?
Here's one, I haven't tried OpenXR but it seems like a pretty minimal example and it's D3D11: https://github.com/microsoft/OpenXR-MixedReality/blob/main/samples/BasicXrApp/OpenXrProgram.cpp
- Anyone know where you can get update notes on the OpenXR for Windows Mixed Reality app it just updated today
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Stereoscopic Rendering for VR from Scratch?
Take a look at Microsoft's OpenXR demo, it's not too bad. The benefit of OpenXR is that it will work with any headset and you're not tied to Facebook's API.
- Beginner friendly tutorial of openxr
MixedRealityToolkit-Unity
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Has anybody Used their Windows MR headset for Development? What developer tools are available?
If you're using Unity, you can use Mixed Reality Toolkit for Unity's input simulation to test various types of input interactions, such as hand-tracking and eye-tracking input. For Unreal projects, use the UX Tools plugin to test common input interactions and user experience features.
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What are the steps needed to make an AR app?
There is also MRTK for Unity for example for HoloLens.
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New to Hololens
Look at the MRTK: https://github.com/microsoft/MixedRealityToolkit-Unity
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Apple delays its mixed reality headset by two months, to debut at WWDC this June
Microsoft MRTK is a great display of the possibilities. Super disappointing they nuked that team recently...
- RIP Wmr
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Stereokit – open-source mixed reality library by Microsoft
How does this relate to or overlap with Microsoft MRTK? https://github.com/microsoft/MixedRealityToolkit-Unity
(@koujaku)
- Microsoft Mixed Reality Toolkit v2.7.3
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xr plug-in management works with hololens 2?
I'm not sure about this. Normally for Hololens, developers use MRTK, which plugins into the XR plugin system but doesn't use the com.unity.xr.management package specifically. You could also try asking in /r/hololens .
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Does the commercial version of the Hololens 2 have basic dev software?
And yes, you can just use Unity, it's free, it's all you need. MRTK is also available for free (but it's not required for development).
- looking for a 3d hand model.
What are some alternatives?
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
Simple-WebXR-Unity - ⭐ Bringing WebXR to Unity 3D ! B-)
OpenXR-SDK - Generated headers and sources for OpenXR loader.
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
OpenXRProvider - Provides application and engine developers a simpler method to access OpenXR runtimes (e.g. SteamVR, Oculus, WMR, Monado, etc) without having to wade through the intricacies of directly using the raw OpenXR Loader library.
immersal-sdk-samples - Immersal SDK Unity Samples
OpenXRSamples - Concise and documented examples of using OpenXR to build native Mixed Reality applications!
PlanB.-Famous-Cube - PlanB. Famous Cube is a reference implementation and comparison of MR/ AR platforms. Implemented now: Nreal, HoloLens 2, Quest 2.
MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
unitypackage-custom-hierarchy - Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.