OpenShadingLanguage
MaterialX
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OpenShadingLanguage | MaterialX | |
---|---|---|
8 | 2 | |
2,011 | 1,710 | |
1.6% | 2.7% | |
8.7 | 9.3 | |
1 day ago | 1 day ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenShadingLanguage
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Update on bevy_blender (releasing v0.2) and inquiry on the interest of a new OSL based render engine
Useful Links: blender_bevy repo OSL repo and front page A nice YouTube video describing OSL
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Hacker News top posts: Aug 25, 2021
Open Shading Language – Advanced shading language for production GI renderers\ (3 comments)
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Open Shading Language – Advanced shading language for production GI renderers
The language is separate from its implementations.
But as far as the ASF code base: there seems to be CUDA code in here: https://github.com/AcademySoftwareFoundation/OpenShadingLang... - and also using LLVM for x86 doesn't preclude targeting GPUs, either with LLVM or without.
MaterialX
What are some alternatives?
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OpenShadingLang
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