OpenSceneGraph VS cppreference-doc

Compare OpenSceneGraph vs cppreference-doc and see what are their differences.

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OpenSceneGraph cppreference-doc
12 7
3,080 509
- -
0.0 2.1
28 days ago 9 months ago
C++ HTML
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.

cppreference-doc

Posts with mentions or reviews of cppreference-doc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

What are some alternatives?

When comparing OpenSceneGraph and cppreference-doc you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

telescope-vimwiki.nvim - look through your vimwiki with your telescope

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

CPython - The Python programming language

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

axios-docs - Official documentation for the axios HTTP library

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

caniuse - Raw browser/feature support data from caniuse.com

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

amp-hal-st - HAL implementation of the Embedded Infrastructure Library for ST microcontrollers

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

cppinsights - C++ Insights - See your source code with the eyes of a compiler