OpenNetBattle VS libbase-example-cmake

Compare OpenNetBattle vs libbase-example-cmake and see what are their differences.

OpenNetBattle

An open source card-based battle engine written in modern C++ (by TheMaverickProgrammer)

libbase-example-cmake

Example project showing how to integrate libbase with other project using CMake. (by RippeR37)
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OpenNetBattle libbase-example-cmake
5 2
179 0
- -
2.6 0.0
3 months ago over 1 year ago
C++ CMake
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenNetBattle

Posts with mentions or reviews of OpenNetBattle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.

libbase-example-cmake

Posts with mentions or reviews of libbase-example-cmake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.

What are some alternatives?

When comparing OpenNetBattle and libbase-example-cmake you can also consider the following projects:

Reduct Storage - A time series database for storing and managing large amounts of blob data [Moved to: https://github.com/reductstore/reductstore]

ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach

Pepper - PE32 (x86) and PE32+ (x64) binaries analysis tool, resources viewer/extractor.

BTree - A general-purpose high-performance lightweight STL-like modern C++ B-Tree

OpenfoldersBaseProject - C++ base project using modern cmake ninja multi-config, vcpkg and visual studio(if you are on windows) OpenFolders for seamless workflow. For linux, add your build preset at the bottom of CMakePresets.json

chess-deep-rl-cpp - C++ version of my chess-deep-rl project. WIP

ptc-print - A single-header cross-platform library for custom printing to the output stream.

nap - NAP Framework source code

CustomKeyboard - A swiss knife for myself - automotive development tools and a plenty of other things

SkeletalEngine - A game engine created in C++ which helps you to 'create your own universe'