OpenJK VS lumixengine

Compare OpenJK vs lumixengine and see what are their differences.

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OpenJK lumixengine
16 2
1,939 3,338
1.5% -
8.2 9.5
8 days ago about 2 months ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenJK

Posts with mentions or reviews of OpenJK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-08.

lumixengine

Posts with mentions or reviews of lumixengine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-02.

What are some alternatives?

When comparing OpenJK and lumixengine you can also consider the following projects:

OpenClaw - Reimplementation of Captain Claw (1997) platformer

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

nCine - A cross-platform 2D game engine

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

Game-Engine

OpenLara - Classic Tomb Raider open-source engine

speaklikeabrazilian.com - Speak Like A Brazilian

vkQuake - Vulkan Quake port based on QuakeSpasm

upspin - Upspin: A framework for naming everyone's everything.

REDRIVER2 - Driver 2 Playstation game reverse engineering effort

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript